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  1. #311
    Player
    TheJamJam's Avatar
    Join Date
    Oct 2021
    Posts
    36
    Character
    Jamjam Thelucky
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Harriks View Post
    SE should just make every cutsscene unskippable. Problem solved
    Imagine making your playerbase pay for a subscription just to have them spend a huge chunk of their limited playtime due to work on cutscenes... Yeah less people would touch the game if it worked that way.
    (3)

  2. #312
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Harriks View Post
    SE should just make every cutsscene unskippable. Problem solved
    No, what SE need to do is stop adding long cutscenes in the middle of a dungeon/raid. There, problem solved and everyone is happy.
    (6)

  3. #313
    Player
    Cheremia's Avatar
    Join Date
    Jun 2017
    Posts
    477
    Character
    Awashio Sazanami
    World
    Balmung
    Main Class
    Bard Lv 100
    Quote Originally Posted by TheJamJam View Post
    Imagine making your playerbase pay for a subscription just to have them spend a huge chunk of their limited playtime due to work on cutscenes... Yeah less people would touch the game if it worked that way.
    A huge chunk, however, is wrong.

    The longest cutscenes are usually around 2 Minutes, so let's not always blow that entirely out of proportions.

    Kinda tiring if people make it out to be that 1-2 Minutes will kill their entire schedule in, especially alliance raids. That can take up to double the amount if its not CT (even in CT sometimes) and people keep dying or are asleep on their keyboard.
    It's not going to kill your entire schedule.

    You dont want to wait, i get it, but it will not kill your entire schedule.

    Thordan is a case where the cutscene at the start is longer than the entire fight, he just starts being dramatic and wastes even more time.
    Would be cool if he wouldnt be such a pushover.
    Cape westwind ist any better in that regard.

    Is a gamedeisgn issue for those two tho...

    Edit: I know i'm not better, thanks for understanding! Just my opinion to it though...
    (3)
    Last edited by Cheremia; 02-10-2022 at 08:35 PM.

  4. #314
    Player
    TheJamJam's Avatar
    Join Date
    Oct 2021
    Posts
    36
    Character
    Jamjam Thelucky
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Cheremia View Post
    Thordan is a case where the cutscene at the start is longer than the entire fight, he just starts being dramatic and wastes even more time.
    Would be cool if he wouldnt be such a pushover.
    Cape westwind ist any better in that regard.

    Is a gamedeisgn issue for those two tho...

    Edit: I know i'm not better, thanks for understanding! Just my opinion to it though...
    Take for example the cutscene with Lahabrea in The Thousand Maws of Toto-Rak, that one is depending on how fast someone reads through it, near 3 min. The fight itself doesn't last 3 min.

    Then grab a bunch of dungeons/raids and add up the cutscene minutes from there.

    To make it funkier, add the queuing times for some dungeons, which as dps, can take around 20 min. Sure you can do something else in that meantime but it's still considered waiting time.

    Yeah, you have no idea how much it all adds up. There's no logical sense in making all cutscenes forced to watch.
    (2)

  5. #315
    Player
    Cheremia's Avatar
    Join Date
    Jun 2017
    Posts
    477
    Character
    Awashio Sazanami
    World
    Balmung
    Main Class
    Bard Lv 100
    Quote Originally Posted by TheJamJam View Post
    Take for example the cutscene with Lahabrea in The Thousand Maws of Toto-Rak, that one is depending on how fast someone reads through it, near 3 min. The fight itself doesn't last 3 min.

    Then grab a bunch of dungeons/raids and add up the cutscene minutes from there.

    To make it funkier, add the queuing times for some dungeons, which as dps, can take around 20 min. Sure you can do something else in that meantime but it's still considered waiting time.

    Yeah, you have no idea how much it all adds up. There's no logical sense in making all cutscenes forced to watch.
    Did want to say, queue times can be longer.

    I legit dont remember Toto-Rak cutscene so i may be wrong. But ARR and some HW stuff just aren't... that good designwise. Includes cutscenes. As said with thordan and cape westwind, too.
    I give you that point. Very right.

    I dont want them to be forced either, that would be stupid, but they do not take up the "most" of your playtime, ever. Not even "a huge chunk" That's just abit overblown.
    For the few cases where things just die when you look at them, this may be true, but for anything else in this game, it is not.

    Forcing them still isnt the right way to go.
    (0)

  6. #316
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,092
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Cheremia View Post
    Did want to say, queue times can be longer.

    I legit dont remember Toto-Rak cutscene so i may be wrong. But ARR and some HW stuff just aren't... that good designwise. Includes cutscenes. As said with thordan and cape westwind, too.
    I give you that point. Very right.

    I dont want them to be forced either, that would be stupid, but they do not take up the "most" of your playtime, ever. Not even "a huge chunk" That's just abit overblown.
    For the few cases where things just die when you look at them, this may be true, but for anything else in this game, it is not.

    Forcing them still isnt the right way to go.
    The totorak cutscene is an especially weird one because if you hop off the ledge the boss aggros instantly. No other boss works like that and everytime i see someone hop in I wonder if they forgot about that.
    (2)

  7. #317
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Kolaina View Post
    That compensation is solely to fill the content. Nothing more. You think people would fill the now mandatory crystal tower raids if there was no incentive to do so? Take away the “compensation” and watch how long your queues become
    No, you get compensation for queuing as part of your daily roulette and on top of that a new player bonus. So you get more for having a new player yet people brush that aside and pull immediately? Maybe revoke the bonus if people pull while someone is still showing as 'watching cutscene'. lol
    (0)

  8. #318
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,092
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Payadopa View Post
    No, you get compensation for queuing as part of your daily roulette and on top of that a new player bonus. So you get more for having a new player yet people brush that aside and pull immediately? Maybe revoke the bonus if people pull while someone is still showing as 'watching cutscene'. lol
    The extra new player bonus is so meaningless, tons of people would actually take that tradeoff if you were to force that choice on them.
    (5)

  9. #319
    Player
    Myrany's Avatar
    Join Date
    May 2019
    Posts
    668
    Character
    Myrany Wilzuun
    World
    Zalera
    Main Class
    Miner Lv 87
    Quote Originally Posted by Payadopa View Post
    No, you get compensation for queuing as part of your daily roulette and on top of that a new player bonus. So you get more for having a new player yet people brush that aside and pull immediately? Maybe revoke the bonus if people pull while someone is still showing as 'watching cutscene'. lol
    Although I like this idea I do see potential problems with it. You would have the people in a rush that then pressure the sprout to skip the cutscene because if the sprout cancels it they still get the bonus. You also would have some people that will go pull the boss to be jerks by intentionally preventing others from waiting and getting the bonus xp. It is however a decent start at a solution.
    (2)

  10. #320
    Player
    Cheremia's Avatar
    Join Date
    Jun 2017
    Posts
    477
    Character
    Awashio Sazanami
    World
    Balmung
    Main Class
    Bard Lv 100
    Quote Originally Posted by Saraide View Post
    The totorak cutscene is an especially weird one because if you hop off the ledge the boss aggros instantly. No other boss works like that and everytime i see someone hop in I wonder if they forgot about that.
    Yeah, screw that boss arena, slipped more than once into it (or others).

    Go away weirdo, i dont want your aggro.

    Also you dont even need to "hop" off, you just kinda... slip in there. Like, by no choice of your own.
    (1)

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