I've kinda considered that maybe they should reverse the decision to pull someone automatically into the arena. People did run in before that was a thing, but they also faced the consequences for doing so. Run in and lock others in the party out? Good luck.
The problem I could see occurring with that, is people who will just "accidentally" back flip/whatever out of the arena to get carried. And with how a lot of the community are towards kicking people(I've seen dozens of failed kicks for people who AFK entire runs of almost everything), it will be even worse.
I won't argue that's not possible. i doubt it would be something normal, anymore than a lot of the really bad behaviors are the norm in the game.The problem I could see occurring with that, is people who will just "accidentally" back flip/whatever out of the arena to get carried. And with how a lot of the community are towards kicking people(I've seen dozens of failed kicks for people who AFK entire runs of almost everything), it will be even worse.
It would help with situational awareness of your party. I remember a time I died on a boss as the healer, respawned because there were no other raisers, the tank completely disregarded everything going on, ran and did the next big pull, died, and then was like "No heals?" Both dps beat me to telling them "She's not here yet, dude"
I will say that before you were pulled into the arena, it was more the norm to make sure your party was there and ready. Because you couldn't run in without your tank or your healer and just expect they would get yoinked in with you. You were on your own. There are so many people who go on about this being a team game but they support mentalities like running in before everyone's ready that go entirely against the idea of being a team.
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