There is a reason why the game is no longer the way it used to be back in those days, and we're better off for it. If tanking was still in the state that it was back in Stormblood I would not even consider touching the role at all, whereas these days I'm comfortable running things as a tank. Having tanks yell at me to use Diversion was also something I won't miss, and TP gating not only sprint but massively hindering melee aoe attacks was extremely unfun.

General combat is the best it's ever been because we are no longer punished so severely for the mistakes we make. If you want hard and unforgiving stakes, savage and extremes are right there as an option.