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  1. #1
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Hot take: people's opinions aren't as important as they tend to think they are (yes that includes me).
    (135)

  2. #2
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Casual players are the blood and organs of the game, more hardcore players the bones.

    I think hardcore players oversell their importance to the game, but casual players who believe there is no value in content directed, even if temporarily, at the hardcore players would cause FFXIV lose a lot of 'structure'.

    More hot take:

    I don't think it's important, ultimately, that things are hyper restrictive just delayed in some fashion. Meaning I don't believe content needs to be just for X. People who go on and on about how content needs a challenge FOR EVERYONE, FOREVER- I think they overstate the matter. An aside particularly in that thought might be difficultly should be more fun, not because... of the 'fun' of pain. Like grinding Atma may have been fun to some in ARR but overall that was just something that shouldn't be repeated. There exists a long precedence that difficultly is simply to enhance your fun, easy and hard both enjoying the same content (in sRPGs).

    Of course this is multiplayer and so if you allowed both to exist at the same time, with the same reward, that would lead people to choose a difficulty they don't want simply to optimize. Famous quote players will optimize the fun out of the game. So delays, and also changes in reward rates, such that the multiplayer function is roughly similar in time cost is absolutely acceptable. Beyond that, which the game roughly already follows (and am in agreement), you don't need to keep old content of similar time cost because it would become prohibitive for all except a narrowband of players but rather if one could make the content still 'fun' while open to a larger band that'd be better (hence I am, from the beginning, always been rooting for Blue Mage to organically fit into the solo job as the primary function on all accounts (meaning progression is designed for the solo player in mind, and not anything else), but may have some party stuff on the side as an 'aside' because that may be fun as well). I mention Blue Mage simply because then the content doesn't have to self nerf itself as much, rather blue mage just comes in with massive orbital cannons to balance out that matter (this doesn't mean 1 shot bosses, again 'fun' is more important, but it does mean you could do stuff that seems impossible without being 'god tier player' - which is the case in a lot of situations now when you have a full blue mage kit, so that's nice, I do wish they smoothed out blue mage progression though as it still has some wrinkles imo).

    Which comes together as I generally disagree that we need to have old content remain as time consuming as it was when new, I don't believe 'good' content rewards need to be locked behind exclusively challenging content, and I think players should simply be given avenues to play the game in the way they find most 'fun' rather than most optimized path of rewards excluded to how 'they' want to play. Not to say there can be no improvements, but that I think part of the charm for FFXIV is that you can do pretty much 'it all' and with some challenges in the way you want to do it (like there is no echo min sync, of course there are logistic issues sometimes.. and those could be discussed but simply not allowing power creep as a solution has implications on other players so that isn't simply a simple solution then).

    Or maybe in other words, it's okay stuff is easy. The problem is not if something is easy or hard, those are relevant only in so much of their fun and nothing else. Difficulty is only a function to serve fun, and not exclusively for anything else. Difficulty isn't the goal, it's just a tool for another goal (fun) and beyond that isn't relevant. (Yes restated three times, lol- just to be clear ). Therefore the only issue is if something is fun, and then maybe how reasonable a solution can be for everyone to prop up the values each player comes with (because of course everyone does come at the game from a different angle- it's not to say there is one solution to everything, just that sometimes it feels we see the tree but miss the forest at least when I read the forums).


    Quote Originally Posted by Valkyrie_Lenneth View Post
    Hot take: people's opinions aren't as important as they tend to think they are (yes that includes me).
    Akthusualylly- My opin----

    Even if I disagree I tend to go out of my way to read yours (and a few others), plus we've had some good meme.jpgs... :3
    (20)
    Last edited by Shougun; 02-06-2022 at 04:48 AM.

  3. #3
    Player
    Minarisweet's Avatar
    Join Date
    Jan 2021
    Posts
    351
    Character
    Ara Amai
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Hot take: people's opinions aren't as important as they tend to think they are (yes that includes me).
    Hot take: Being apathetic doesn't make you more mature.
    (23)

  4. #4
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Minarisweet View Post
    Hot take: Being apathetic doesn't make you more mature.
    I'm not apathetic. People just tend to have really biased opinions and think they are important.

    This thread is pretty much the perfect example of that lol.
    (7)

  5. #5
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    I'm not apathetic. People just tend to have really biased opinions and think they are more important.
    '' I don't like it therefore it shouldn't exist '' pretty much summarizes the mentality of a quite substantial amount of people online.
    (17)

  6. #6
    Player Conundrum's Avatar
    Join Date
    Nov 2020
    Posts
    478
    Character
    Marius De'romanas
    World
    Malboro
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Kolsykol View Post
    '' I don't like it therefore it shouldn't exist '' pretty much summarizes the mentality of a quite substantial amount of people online.
    Super common in MMOs because people think if they shoot down other ideas it will free up the devs to work on what THEY want. Pure self interest.
    (7)