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  1. #7
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Quote Originally Posted by TouchandFeel View Post
    The Stormblood leveling dungeons are a bit rough for DRK because of not having TBN yet and them being tuned to how DRK worked at those levels in Stormblood which is vastly different from how they perform at those levels now since their defensive kit has changed quite a bit since then.

    Abyssal Drain may seem like a damage ability but it is primarily a self-heal ability that should be planned for and used during wall to wall pulls, just make sure to time it for when you are getting low on health and when it will hit as many enemies as possible (make sure you have an enemy in the center of the pack targeted). I personally like to use it a little after I engage the last pack of the pull and am gathering together all the packs of enemies into a tight cluster. You tend to be taking a bunch of damage then and AD can give you and the healer a bit more breathing room while also healing up any damage that you may have taken from stray autos during the pull.

    Lastly, while there is likely always something that you could improve or do better at, sometimes you just get a sh*t healer in the Duty Finder. This will always be the case and it doesn't matter what level you are, how good your gear is or how experienced you are. Sh*t players happen. I still every now and then get healers in Expert Roulette that will literally not heal me at all, not a single heal, shield or regen thrown my way during a wall to wall pull and they just stand there not even DPSing until I die and then they res me and go back to just standing there. While this happens and you do run into absolute garbage players every now and then, luckily the majority of healers and other players in general aren't like that.
    Bardems has some of the biggest pack pulls in the game. The Burn. Grand Cosmos. Kitoseos pull before 2nd boss. Maybe Mt. Gulg has the biggest trash pack in the game I think. If you can pull the last stretch of Mt. Gulg your a real man/woman mode tank.

    Kitchen sink or peacemeal mitigation? I think in dungeons you can get away with either specifically in dungeons though.

    DRK on the other hand....it's mitigation in dungeons is TERRIBLE for some odd reason.

    TBN is garbage vs. 8-12 mobs as it breaks in milliseconds, as it should because your taking stupid amounts of damage. TBN is stupid good vs. busters or heavy raid wides...it shines there. Sadly I still hope it breaks on raid wides. Busters there is a chance you over mitigate and you lose part of your soul when it doesn't break.

    Dark Mind....barf....

    Shadow Wall is strong.

    Oblation I feel is....meh imo. It's just a bargain bin intervention I felt.

    Now if you could buff oblation, dark mind, Carve and Spit, Abyssal Drain, Soul Eater, salted earth with dark arts proc....now were talking.

    I truly believe DRK needs to have dark arts give a buffed proc to: oblation, salted earth, carve and spit, abyssal drain, soul eater, shadowbringer. And also add either a second dark arts charge or when using a procced dark arts gives a percent chance of granting a free dark arts.

    I think DRK would take anything at this point.

    To OP....just get DRK to max level and run savage....DRK is in demand for savage weekly clears as it's DPS is disgusting.
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    Last edited by Sqwall; 02-05-2022 at 06:19 AM.