In terms of jank, the worst part of old summoner is still there, with Searing Light being tied to Carbuncle. Means you can still ghost it pretty easily. Not only that, it's also easy to drift the cooldown when you want to use it with bahamut.Frankly, I love the current theme and idea behind the SMN rework, and I think the flow is fantastic and offers great opportunities to add rotational abilities and more opportunities for skill expression, which it is currently lacking at the moment. I just hope they commit to this iteration and use it as a building block for the job, as it lends itself wonderfully to that with far less potential jank as more gets added to it.
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