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  1. #5
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Though I don't play AST at anything beyond random dungeon skill level, this looks cool. Only bit of jank that immediately jumps out at me (maybe you thought of a solution already and I missed it) is the Redraw system. If there are two cards per seal, and Redraw doesn't have a cooldown, then functionally it seems you can choose exactly which card you want whenever you draw. At that point, Redraw only functions as a way to consolidate six buff buttons into four (three with one "swap" button) instead of the RNG mitigation it is currently. Doing thing that way would feel really weird to a new player, like why this weird system where I have six buffs I can pick directly but I need a swapper key to access them half the time instead of just making it six buttons.

    Edit: Oh duh, I read it a second time and I think I get it. Redraw uses up a Draw charge.
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    Last edited by Semirhage; 02-04-2022 at 08:23 AM.