

The numbers and diversity are enough. It's better if they just focus on each class to make them fun/engaging in their own ways. And definitely shouldn't feel clunky. That's all for me.
I wish they would just merge Aiming into Scouting... the "scouting" word can infer both melee or ranged, so you would solve this issue without having to add a new job - just - for that. And on top of it, Dancer players would get to enjoy Scouting glams, which feels much more appropriate for them rather than the aiming ones.NIN needs a Job to share gear with, it's the only Job currently that doesn't share it with anyone.
Considering how NIN ain't doing all that well and how it's the most unpopular Job currently ( as far as I know? ) it becomes even dumber.
I mean was NIN supposed to pay a '' no gear share '' tax too because of Trick Attack?
Well that's hardly relevant atm, especially considering that you're incentivized to level and play multiple Jobs it kinda sucks.
Every Job should share it with at least one other Job imo.
But then, since the dps role slot (ranged physical, melee, ranged magical) isn't defined by the armor type, they would still need something for ranged phys and something for ranged magical to balance the roster. I'd say that - after - 7.0 they would hold new jobs for a while to re-evaluate the old ones, especially because by 8.0 some job designs will probably hit a wall, just like happened with monk or summoner.



They will never hit a job wall, and new red DPS sells subscriptions. Several jobs at 90 didn't really change that much aside from previous skill upgrades and a new button or two, versus some got better fills in their rotation such as Black Mage. Short of job rehauls, they can retire more old skills, or start to upgrade them at 93+ like EW does. Summoner they always like to shuffle the deck, now it's almost like Bard as a caster.
Nope. 5% full-party buff is tank, healer, melee, ranged, magical dps. You can't break that any further, this encourages raid groups to have a proper composition, compared to end of HW where bringing magical DPS was actually not the most optimal raid comp over double ranged.I wish they would just merge Aiming into Scouting... the "scouting" word can infer both melee or ranged, so you would solve this issue without having to add a new job - just - for that. And on top of it, Dancer players would get to enjoy Scouting glams, which feels much more appropriate for them rather than the aiming ones.
But then, since the dps role slot (ranged physical, melee, ranged magical) isn't defined by the armor type, they would still need something for ranged phys and something for ranged magical to balance the roster. I'd say that - after - 7.0 they would hold new jobs for a while to re-evaluate the old ones, especially because by 8.0 some job designs will probably hit a wall, just like happened with monk or summoner.
I didn't suggest that?They will never hit a job wall, and new red DPS sells subscriptions. Several jobs at 90 didn't really change that much aside from previous skill upgrades and a new button or two, versus some got better fills in their rotation such as Black Mage. Short of job rehauls, they can retire more old skills, or start to upgrade them at 93+ like EW does. Summoner they always like to shuffle the deck, now it's almost like Bard as a caster.
Nope. 5% full-party buff is tank, healer, melee, ranged, magical dps. You can't break that any further, this encourages raid groups to have a proper composition, compared to end of HW where bringing magical DPS was actually not the most optimal raid comp over double ranged.
What I said is that the composition has nothing to do with how the armor types are grouped, hence merging Aiming into Scouting wouldn't change the fact that ninja is still filling the melee slot and the other 3 still fill the ranged slot.
Aiming is just odd for DNC to begin with imo and I think Striking is odd for SAM too.I wish they would just merge Aiming into Scouting... the "scouting" word can infer both melee or ranged, so you would solve this issue without having to add a new job - just - for that. And on top of it, Dancer players would get to enjoy Scouting glams, which feels much more appropriate for them rather than the aiming ones.
But then, since the dps role slot (ranged physical, melee, ranged magical) isn't defined by the armor type, they would still need something for ranged phys and something for ranged magical to balance the roster. I'd say that - after - 7.0 they would hold new jobs for a while to re-evaluate the old ones, especially because by 8.0 some job designs will probably hit a wall, just like happened with monk or summoner.
I think a lot of people get way too hung up on the names.
Just my opinion tho but I actually think DNC would've been more interesting as a melee.
I think the idea of an upclose bladed dancer is more interesting than the magic chakras.
I'd never bet 100% against another melee, but I strongly doubt the next Job will be one.
I think the chance is always 1% bare minimum, even right after an expansion where we got Reaper.
Luckily they kept NIN the only Job in scouting gear so its gear could be calibrated around being a melee and not being a melee sharing a Job with a ranged attacker who shouldn't get the same stat spread.
Personally I kinda want a Scouting ranged because it'd be a lot more different for NIN, if I play something else I like it to be very different.
And I really want a Sniper Job, I think it'd fit '' Scouting '' too.
Something needs to be done tho either way, I don't think that NIN should be the only Job in the game that doesn't share gear with another.
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