Given that Machinist is a pure firepower job, its feels kind of sad that it is the lowest damage job in the game right now.

Without the 1% party composition bonus, many groups wouldn't even bring a physical ranged job at all, and nobody wants two of them.

The buff from 550 to 570 of course helps a small amount, but it amounted to a very tiny increase and not only did most other jobs get boosts, but nearly all of them got larger ones.

I think its worth mentioning that increasing the potency of Drill, Air Anchor, and Chainsaw to 800 would result in MCH still being a below-average DPS job.

I really enjoy MCH, but its hard to justify playing it when I can play other jobs that just contribute way more to the team, and are easier to play.