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  1. #1
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by IruruCece View Post
    Yes, the disproportionately rewarding optimizations that came from landing positionals on a regular basis lmao
    I mean, yes, I could definitely argue that hitting your positionals consistently was disproportionately rewarding for how easy it was, especially considering how little you've actually needed to hit them over the years, what with True North and RoE.

    Positionals have pretty much been a formality for years.
    (2)

  2. #2
    Player
    IruruCece's Avatar
    Join Date
    Aug 2019
    Posts
    263
    Character
    Iruma Ceceyigen
    World
    Cactuar
    Main Class
    Samurai Lv 90
    Quote Originally Posted by AziraSyuren View Post
    I mean, yes, I could definitely argue that hitting your positionals consistently was disproportionately rewarding for how easy it was, especially considering how little you've actually needed to hit them over the years, what with True North and RoE.

    Positionals have pretty much been a formality for years.
    Confused at how something you disregard as a formality, and was reduced to such to appease whiners that didn't want to be punished for not pressing A or D enough hit flank or rear weapon skills, is also disproportionately rewarding.
    (7)
    Quote Originally Posted by IruruCece View Post
    Looking forward to monks getting positionals removed to appease players who yet again don't even play the job at the level cap on a regular basis if at all, followed by interest in the job plummeting to previously unknown levels of "complete lack of interest" for endgame content, followed by yet another half-hearted apology from SE claiming that fixes are still coming.

  3. #3
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by IruruCece View Post
    Confused at how something you disregard as a formality, and was reduced to such to appease whiners that didn't want to be punished for not pressing A or D enough hit flank or rear weapon skills, is also disproportionately rewarding.
    It's a formality because of how it was so easy that they might as well have not even been there.

    Lo and behold.
    (2)

  4. #4
    Player
    IruruCece's Avatar
    Join Date
    Aug 2019
    Posts
    263
    Character
    Iruma Ceceyigen
    World
    Cactuar
    Main Class
    Samurai Lv 90
    Quote Originally Posted by AziraSyuren View Post
    It's a formality because of how it was so easy that they might as well have not even been there.

    Lo and behold.
    Damn, lets just remove bootshine, it's so easy they should just roll that damage into our auto attacks

    If ease of use was actually a concern to the developers, bloodwhetting would not exist in any way, shape, or form, but here we are.

    Or current SMN, the job that can effectively be played with a single button macro.
    (3)
    Last edited by IruruCece; 01-26-2022 at 11:31 AM.
    Quote Originally Posted by IruruCece View Post
    Looking forward to monks getting positionals removed to appease players who yet again don't even play the job at the level cap on a regular basis if at all, followed by interest in the job plummeting to previously unknown levels of "complete lack of interest" for endgame content, followed by yet another half-hearted apology from SE claiming that fixes are still coming.

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