My overall idea would be this; upon activation of living dead our HP drops to zero and activates walking dead. We become completely invincible during the 10 seconds that WD is active and we also get a healing boost (ala convalescence) until the 10 seconds is up. Once the 10 seconds is up the healing boost and invulnerability drops off and that’s it, no “dying unless healed to your maximum amount of health” clause making it so that the only thing that’d kill you is the healer not tossing a few heals your way.
Admittedly it’s not a perfect idea, but it’d be leagues better than what we have now.



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