There is absolutely no way to prevent botting with any changes to the client. Anti-cheating tools will be cracked and the rendertarget can always be read. The only working way is to put a camera in each players room and spy on them <.<
There is absolutely no way to prevent botting with any changes to the client. Anti-cheating tools will be cracked and the rendertarget can always be read. The only working way is to put a camera in each players room and spy on them <.<
Maybe not, but you don't have to make it easy either. If SE took security seriously there is a lot they could do.
If Eve can achieve a good security profile why can't SE?
Last edited by Jadi; 03-09-2012 at 09:23 AM.
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