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  1. #1
    Player
    DynnDiablos's Avatar
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    Mar 2019
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    1,144
    Character
    Shai Rae
    World
    Seraph
    Main Class
    Dancer Lv 100

    Question What happened to 8-man raids? Binding Coils was so elaborate compared to now..

    You know, recently going through Binding Coils of Bahamut and Alexander, and I have to wonder...what happened to Normal raids these last few expansions?

    They used to have such intricate level designs, the story interwoven within those various raids, and they just were so much more elaborate. Now it is simply loading into a square or circle zone.

    Why? I get budget constraints, but if they could do something as memorable as Binding Coils, why can't we get that back?
    (21)
    "The worst foe lies within the self."

  2. #2
    Player
    TheMightyMollusk's Avatar
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    May 2018
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    7,420
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Stormblood turned them into trials-by-another-name and it stuck.
    (22)

  3. #3
    Player
    DynnDiablos's Avatar
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    Mar 2019
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    Shai Rae
    World
    Seraph
    Main Class
    Dancer Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    Stormblood turned them into trials-by-another-name and it stuck.
    It's unfortunate. They used to be really cool. Now, you're right. They're just trials. They should be called as such.
    (9)
    "The worst foe lies within the self."

  4. #4
    Player
    RicaRuin's Avatar
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    Jul 2016
    Location
    Ishgard
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    2,671
    Character
    Rica Elak'ha
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by DynnDiablos View Post
    You know, recently going through Binding Coils of Bahamut and Alexander, and I have to wonder...what happened to Normal raids these last few expansions?

    They used to have such intricate level designs, the story interwoven within those various raids, and they just were so much more elaborate. Now it is simply loading into a square or circle zone.

    Why? I get budget constraints, but if they could do something as memorable as Binding Coils, why can't we get that back?
    People complained about having to fight through trash for their reclears/prog and those complaints led to the development removing trash mobs after Alexander.
    (42)

    I'm taking Lore way too seriously. And I'm not sorry about that.

  5. #5
    Player
    WhiteArchmage's Avatar
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    Jun 2015
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    1,458
    Character
    Samniel Atkascha
    World
    Faerie
    Main Class
    Dancer Lv 90
    Quote Originally Posted by RicaRuin View Post
    People complained about having to fight through trash for their reclears/prog and those complaints led to the development removing trash mobs after Alexander.
    It is certainly a "be careful what you wish for" situation. Even back in ARR, groups would send in a member to skip the mobs and get a shortcut directly to the boss, if they didn't just rush it altogether. They used to do that DAYS before raidtime, where there would be parties specifically for skipping the mobs and would then disband with the shortcut, so actual statics could go there later in the week. It was so complained about and skipped that for Alexander Savage the instance would just throw you right outside the boss area anyway.

    Basically, yes, now the raids are basically a series of trials, and we can thank the raiders for that.
    (23)

  6. #6
    Player
    Raven2014's Avatar
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    Oct 2014
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    1,636
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by WhiteArchmage View Post
    It is certainly a "be careful what you wish for" situation.
    Not really, I'm one of those who wish trash being removed from raid, and I don't regret.

    This is why it's probably rose-tinted glass or nostalgia effect, it feels cool because we "used to do it but not any more". Most people will spend a few weeks in normal mode, months if you don't do savage, while the people who does savage will spend months clearing the harder version. At that point not many would be glamouring for clearing meaningless/useless trash week in and week out.
    (26)
    Last edited by Raven2014; 01-24-2022 at 02:20 AM.

  7. #7
    Player
    Nuki's Avatar
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    Apr 2015
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    28
    Character
    Aqua Jolt
    World
    Balmung
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by WhiteArchmage View Post
    Basically, yes, now the raids are basically a series of trials, and we can thank the raiders for that.
    You are welcome it was an awfull design choice and most ppl are happy its gone.
    (4)

  8. #8
    Player
    Berteaux_Braumegain's Avatar
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    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by RicaRuin View Post
    People complained about having to fight through trash for their reclears/prog and those complaints led to the development removing trash mobs after Alexander.
    Why not just make the mobs Normal Mode only and just skip to the boss for Savage? Aren't there some Alexander Raids that do that?
    (4)

  9. #9
    Player
    Impulsikk's Avatar
    Join Date
    Jan 2022
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    8
    Character
    Bahamoot Dargo
    World
    Malboro
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by RicaRuin View Post
    People complained about having to fight through trash for their reclears/prog and those complaints led to the development removing trash mobs after Alexander.
    The problem with trash in FF14 is that you have a time limit to finish the duty. If you are progressing on a fight for multiple hours, it will be really frustrating to have to kill the same trash every hour and a half. If FF14 got rid of the time limit in pre-made groups they could maybe bring trash back.
    (2)

  10. #10
    Player
    technole's Avatar
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    Jun 2014
    Location
    Gridania
    Posts
    1,969
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Coil Turn 3 was annoying because you had to clear that mob turn every week, meanwhile you and your party want to get to Turn 5 to keep progging, and here we are spending valuable raid time on trash.

    We didn't have cooldown reset on-wipe back then too, so that's a lot of lost time for progression, not to mention you needed to use some serious cooldowns during Coil turn 10 trash mobs, that stuff hurt like a truck. They didn't even nerf the trash until it was unlocked.

    Several people here probably did not do Coil when it was a weekly lockout like savage, only worse. Like until Final Coil you could only clear a floor once for the week, and you could not re-enter the fight until the following week on your toon. They didn't start the idea of having 0-1 chests until Turn 10 and beyond.


    Quote Originally Posted by Impulsikk View Post
    The problem with trash in FF14 is that you have a time limit to finish the duty. If you are progressing on a fight for multiple hours, it will be really frustrating to have to kill the same trash every hour and a half. If FF14 got rid of the time limit in pre-made groups they could maybe bring trash back.
    YoshiP mentioned he likes the clock for several reasons but one of which was so everyone could realize they probably should take a break, or disband.
    (3)
    Last edited by technole; 01-25-2022 at 05:29 AM.

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