It was idiotic not because I misunderstood it, but because apparently there are a number of people who completely missed what the entire story was actually about. It can be summed up in one scene - right hereZodiark forestalled The Final Days, it would not have stopped them. In the end, their civilization would have fallen to apathy and sought death as a release even and especially if they all came back. This is not conjecture or headcanon, this is what we were actually shown in Elpis. The entire notion of once your purpose has been served you "return to the star" is tantamount to saying there is nothing to live for once you've achieved whatever it is you want to achieve. If you do some of the sidequests in Elpis, it is even more on the nose.
There was also a second hint on where the star was headed with Amon and Emperor Xande, which in many ways was parallel to Alexander the Great's "For there were no more worlds left conquer." Xande likewise sought death as a release.
The plan to summon Zodiark is idiotic because it is a temporary solution (albeit one that lasted thousands of years) to a catastrophic problem. "Why can't we just go back to the way things were?" That's what the Ancient who turned to Venat asked. Therein lies the problem. A problem which the only solution was to Sunder. This accomplishes two things. First, on a metaphysical level, the act of suffering brings balance to joy.
"The truth has to be melted out of our stubborn lives by suffering. Nothing speaks the truth, nothing tells us how things really are, nothing forces us to know what we do not want to know except pain. And this is how the gods declare their love. Truth comes with pain." - Aeschylus, The Oresteia.I'm a Greek mythology nerd and there is some serious Greek tragedy influence all over Endwalker.
Pain and suffering in the context of the story provides a bulwark against the apathy that was already creeping throughout Ancient society. The Ancients lived in a utopia where they wanted for nothing. That is why it was so unusual for Hermes to experience despair. They knew very little of it. Again, THIS IS THE PROBLEM. As long as this "perfection" exists, there will come ruin. No amount of sacrifices is going to stop that.
Second, on a strategic level. Thinning out our aether makes us more susceptible to dynamis, and therefore better able to combat it. Coupled with the hard road of suffering and failure, to stay the course no matter what, this is what gives the star the best chance of survival.
And I said earlier in this thread, I am hard-pressed to think of a worse idea than Venat telling the Convocation what she knew. It would have made a bad situation infinitely worse.



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