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  1. #11
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by inhaledcorn View Post
    I can understand wanting to nerf WHM's MP economy to some degree because of its ability to raise without the massive MP cost. However, they hit WHM's MP economy too much without compensating for it in other areas, especially since WHM is far more focused on GCD healing than the other healers. That's one major problem WHM has right now: What made its MP economy good was nerfed without it being compensated in other areas.
    Personally given the amount of MP we have on every other healer nearly is a raise per minute over WHM SE absolutely should lower WHM’s MP costs relative to AST to compensate. Fact is WHM’s mana issues don’t just include Thin Air’s nerf. They include the extra spells it has to cast just to match the other three’s additional throughput.
    (0)

  2. #12
    Player
    ElysiumDragon's Avatar
    Join Date
    Apr 2019
    Location
    Gridania
    Posts
    295
    Character
    Mimilla Milla
    World
    Spriggan
    Main Class
    Archer Lv 92
    WHM is supposed to be the GCD healer, and yet AST's GCD heals almost universally surpass it.


    Why even bother bringing a WHM to a party when AST would be the objectively better choice, cards and all?
    (7)

  3. #13
    Player
    inhaledcorn's Avatar
    Join Date
    Dec 2015
    Location
    Limsa
    Posts
    412
    Character
    Elliot Cloverfield
    World
    Adamantoise
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ElysiumDragon View Post
    WHM is supposed to be the GCD healer, and yet AST's GCD heals almost universally surpass it.


    Why even bother bringing a WHM to a party when AST would be the objectively better choice, cards and all?
    "bEcAuSe It'S eAsY!"
    (1)
    Ideal state of tanks: You cannot hurt me in any way that matters
    Ideal state of DPS: I can kill you and leave no forensic evidence
    Ideal state of healers: What did you say? Honey, hold my flower.

  4. #14
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by ElysiumDragon View Post
    WHM is supposed to be the GCD healer, and yet AST's GCD heals almost universally surpass it.


    Why even bother bringing a WHM to a party when AST would be the objectively better choice, cards and all?
    Honestly, I'd say this is the ultimate insult for WHM. Sure, it can clear content, but the fact that it's severely outclassed in virtually every way possible by AST except personal DPS just feels terrible. WHM doesn't need to be the most meta OP healer for all forms of content, prog and farm included, but give it something it truly shines in--something that the other healers can't match just like how each of them offers something specific to them as well.

    So many of WHM's tools are just blatantly worse than actions the other healers have and are strongly comparable.

    Essential Dignity is vastly superior to Tetragrammaton
    Horoscope is superior to Plenary Indulgence
    AST has an OGCD Regen in addition to its bubble, something WHM doesn't have at all.
    Neutral Sect and Expedient are far better than Temperance
    Sage also has no party buffs like WHM and features flat higher potency on Dosis III vs Glare III AND has Phlegma

    The list goes on.
    (11)
    Last edited by ty_taurus; 01-22-2022 at 08:39 PM.

  5. #15
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ty_taurus View Post
    Honestly, I'd say this is the ultimate insult for WHM. Sure, it can clear content, but the fact that it's severely outclassed in virtually every way possible by AST except personal DPS just feels terrible. WHM doesn't need to be the most meta OP healer for all forms of content, prog and farm included, but give it something it truly shines in--something that the other healers can't match just like how each of them offers something specific to them as well.

    So many of WHM's tools are just blatantly worse than actions the other healers have and are strongly comparable.

    Essential Dignity is vastly superior to Tetragrammaton
    Horoscope is superior to Plenary Indulgence
    AST has an OGCD Regen in addition to its bubble, something WHM doesn't have at all.
    Neutral Sect and Expedient are far better than Temperance
    Sage also has no party buffs like WHM and features flat higher potency on Dosis III vs Glare III AND has Phlegma

    The list goes on.
    Not to mention that WHM's oGCD toolkit has a much longer CD than the other healers.
    WHM is just needlessly punishing to play.
    (10)

  6. #16
    Player
    ElysiumDragon's Avatar
    Join Date
    Apr 2019
    Location
    Gridania
    Posts
    295
    Character
    Mimilla Milla
    World
    Spriggan
    Main Class
    Archer Lv 92
    To be honest, WHM as a whole feels like the devs almost never interact with it. With AST, yes, it was underpowered in 5.0, but they tried new things with the job, and clearly tried to put effort into making the job interesting. WHM on the other hand feels outright neglected compared to almost any other job I've played, and with Lilybell being as badly designed as it is, this only further leads me to believe they did indeed rush WHM out the door without properly testing the job.

    Don't get me wrong, the job isn't foundationally broken, but a lot of long-overdue changes are needed. Things like Lilies restoring MP, Holy having a 1.5 second cast time, MP cost and cast times being reduced across the board (WHM should absolutely have the cheapest raise, even if it's only a 500 mana decrease).

    In other words, if WHM's identity is that of the GCD healing king, then the other 'pure' healer being better at GCD healing is a serious problem that needs urgently addressing.
    (2)
    Last edited by ElysiumDragon; 01-23-2022 at 08:27 PM.

  7. #17
    Player
    LuciaMirain's Avatar
    Join Date
    Aug 2018
    Posts
    632
    Character
    Erzulie One
    World
    Omega
    Main Class
    Scholar Lv 100
    Quote Originally Posted by RobynDaBank View Post
    In my humble opinion even if WHM is easy to pick up, a new player who may die a lot will definitely struggle coming back up to speed after being resurrected.
    This. If they want it to be the "easy" healer. Why the thin air nerf?
    (0)

  8. #18
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by LuciaMirain View Post
    This. If they want it to be the "easy" healer. Why the thin air nerf?
    One of the many examples of changes we've seen that for some reason go against the dev team's desire to make healing easier and more forgiving.
    (0)

  9. #19
    Player
    smol_cofe's Avatar
    Join Date
    Jul 2019
    Posts
    57
    Character
    Smol Coffee
    World
    Odin
    Main Class
    Black Mage Lv 90
    I'm at 1.3k pie and mana is mostly fine, save thin air for rez or medica 2/cure 3 now instead of glare/holy spam.
    (0)

  10. #20
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    MP as a resource feels like outdated design. The classic FF games used it to prevent you from only casting the most powerful spells every turn. In ffxiv you have cooldown timers to regulate how often you're allowed to use abilities. The only job with a good MP management mechanic is BLM, but that could be moved to a job gauge resource.

    You could just delete MP and piety to avoid healer MP issues ever again. RDM's Verraise can become an ability with a 30s cooldown, no resource cost. Maybe even 60s or 120s cooldown if you agree that it was silly to let a caster dps chain-res in the first place.
    (3)

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