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  1. #151
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Connor View Post
    Resurrection is powerful utility to have on a dps sure, but it’s not like we have to use it that often. Radiant Shield only affects ourselves, Searing Light is just a standard ‘press during raid buffs’ ability which would be fine if the job wasn’t designed like we’re supposed to be taking advantage of a simplistic dps rotation to focus on timing our non-existent utility / support skills.
    They simply need to make it a role class ability and remove it off the board of discussion as to what jobs should be doing what kind of damage.
    (2)
    Last edited by Dyvid; 01-23-2022 at 01:44 AM.

  2. #152
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Dyvid View Post
    They simply need to make it a role class ability and remove it off the board of discussion as to what jobs should be doing what kind of damage.
    I’m 100% not okay with BLM having infinite res spam and back to back raises on the move and I’m absolutely certain the devs aren’t either. The fact it was harder to pull off on Summoner is what kept their extra MP for it balanced.

    DPS res is fine as a cost. If BLM gets any form of parity on that it would have to be a self-only res from death.
    (6)

  3. #153
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,189
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Connor View Post
    If you ask me the real problem with Summoner is that they designed it like it was to be a support-oriented-utility-off-healer ‘caster’…then gave it next to no support or utility outside of the very limited window Everlasting Flight and Rekindle become available.

    Resurrection is powerful utility to have on a dps sure, but it’s not like we have to use it that often. Radiant Shield only affects ourselves, Searing Light is just a standard ‘press during raid buffs’ ability which would be fine if the job wasn’t designed like we’re supposed to be taking advantage of a simplistic dps rotation to focus on timing our non-existent utility / support skills.

    I say let Summoners use Physick scaled off Intelligence, give us more oGCD support abilities that come from Carbuncle so it has a reason to exist (I feel so bad summoning it and it just stands there doing nothing lol), make Radiant Shield useable on a party member for a weaker shield effect. I mean if they want to go down that route there’s quite a few abilities Summoner/Arcanist had that’d fit. Eye for An Eye (more of a Scholar skill but let’s pretend it’s not lol), Virus, Shadow Flare, Contagion (when it affected magic defense not the dot extender lol). Personally I think leaning into Summoner’s utility is a good direction to take the job…assuming they ever actually take the first steps of

    Let’s just hope it’s not another Bard where they design it for utility/support…then remove it…then return it…then remove it again…then return it except better than what its competitors have lol…
    There is a lot of good utility to be had on SMN and they could add more of it certainly, I would love that for this job. The problem is that the utility we have tied to Carbuncle is unavailable most of the time since he despawns often and is unavailable during the Bahamut/Phoenix phase, and the regen which is actually of a useful potency on Phoenix is only available during the window it is summoned. As it is now any utility that is offered by SMN has to align with the rotation window that it is available in, regen is useless no matter it's potency if there is no reason to use it during the short window it is available.
    (1)

  4. #154
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Grimoire-M View Post
    I’m 100% not okay with BLM having infinite res spam and back to back raises on the move and I’m absolutely certain the devs aren’t either. The fact it was harder to pull off on Summoner is what kept their extra MP for it balanced.

    DPS res is fine as a cost. If BLM gets any form of parity on that it would have to be a self-only res from death.
    Ability, not spell. 60s or 120s recast timer oGCD.
    (1)

  5. #155
    Player
    Gruntler's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    317
    Character
    Kawaiian Punch
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Dyvid View Post
    Ability, not spell. 60s or 120s recast timer oGCD.
    Cause making it free would help make it 'balanced'....
    (2)

  6. #156
    Player
    Coletergeist's Avatar
    Join Date
    Apr 2020
    Posts
    500
    Character
    Cin Aamon
    World
    Diabolos
    Main Class
    Reaper Lv 100
    My personal take on summoner; the summoning of the 3 primals over and over again gets boring and repetitive. On top of that, too simple now compared to what it used to be.

    I'm not saying it's worse or better, I guess? I just wish there was....more to it than what we got.
    I found myself trying other casters when had mained SMN for a long time, but it's just not my favorite anymore.

    I wish the primals were somehow implemented differently.
    (7)

  7. #157
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,868
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Gruntler View Post
    Cause making it free would help make it 'balanced'....
    You have effectively infinite MP if not for rezzing. And the MP cost certainly aren't limiting you to a single rez per 2 minutes. What Dyvid's suggesting is far less "free" than the present situation.

    If you're speaking in terms of uptime, note that not every oGCD has lacked a cast time.

    I still don't think a cooldown is a decent solution, nor do I want that capacity to be standardized across casters as a whole, but that form of rez not costing MP, when you have nothing else to, in effect (i.e., when paired with LD used on cooldown), to spend MP on anyways is quite an odd complaint.
    (2)

  8. #158
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    Smn now has a MP issues, if they need to rez late into a longer fight, ..

    MP drops somehow continually, where MP can be too low for a rez, or just barely able to make the rez..

    Lucid dreaming fixes this.., but this can happen: u want rez, it doesn't go off (instant check if out of range), than after already losing time / dps, realise MP is too low, than hit Lucid, wait for MP to go, than finally rez
    ... Smn & Rdm should always be able to rez aka have enough MP, without making lucid a part of our rota

    (while going for the kill of like savages, I press Lucid in between times during the fight , just to make sure i can rez later, if needed)
    (1)

  9. #159
    Player
    Adonan's Avatar
    Join Date
    Jul 2019
    Posts
    111
    Character
    Klifur Yadai
    World
    Exodus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Riusvell View Post
    Hey can we all agree to leave the theme behind and actually focus on the gameplay being a big problem? "BuT iT's aN aCtUaL sUmMoNeR!!11!!!" is not an argument at this point any more as it seems like it's the only point of defence you can think of while countless of others are articulating what is exactly wrong from a gameplay perspective. Not even touching on the thematic.

    For me, the lack of gameplay, decision making and more actually forced me out of my job of seven years. Setting the bar so low that all the other classes which bored me before are more interesting now. That alone should tell that the current state isn't a very good one. More and more people are starting to see this and the sole reason why we're on the forums talking about it is so that our voices can be heard.
    Hit the nail on the head. I thought it was fun too, at first, until the spectacle wore off and I realized just how boring the rotation has become. I liked the gameplay of SB and ShB Summoner. I didn't really hate the DoTs, but given my experience with Summoners from previous FF games this Summoners focus on them felt odd. Still the class fantasy of this one is at least in a better place.
    (7)

  10. #160
    Player
    Mezzoforte's Avatar
    Join Date
    Jan 2014
    Posts
    137
    Character
    Shuma Gorath
    World
    Malboro
    Main Class
    Samurai Lv 75
    Quote Originally Posted by Gruntler View Post
    Cause making it free would help make it 'balanced'....
    Brother!?!?!?
    (3)

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