MNK had always his core job-mechanics and a strong attack to build up via forms called Bootshine. You had 3 different systems working together... GL, positionals of the forms. Just because you or others need a "pew-pew"-skill like Midare or dislike what we had, doesn´t mean that MNK´s kit has been bad or that Blitz does a better job, which is definately not the case.
"Multiple rotations", which rotations are you talking about? We´ve 3 yet, but all do play pretty much the same. The downphase is definately the same, the burstphases are pretty much the same on LO, OD. In case of DS you just start with 123 twice instead of BS/TK-spam, everything beyond is again the same. We had multiple openers in the past too (PB/Anatman), so this is nothing new or crazy. In kind of Blitz all you do is to use PB earlier or later in the combo, that´s all. The damage isn´t even a deal unless you want to go from a 99 parse to 100.
MNK´s core rotation is even the same, just with added burstbuttons.
The job is one of the most boring classes right now yes. I don´t know how ppl can be like "The job has enough going on now!", when it clearly doesn´t. It´s not even a subjective thing if we compare it to what we had before, even without GL. You had waaaaaaaaaaay more to do before especially in the burstphases. There have been moments where it has been played like triple-weave thx to chakra, another oGCD and RoE on top, because you don´t have been able to get to the rear / flank mechanic-wise. Playing positionals permanently has been a thing to care about aswell. You always had more to do than "press a button" which didn´t make the downphase so dull to play.
Funny thing scrolling through all the threads and at any time ppl are like "I love the new MNK, it has so much variety, it looks so cool!", ppl seem to be:
- highly casual
- not really experienced
- "animation-lover"
- positional-hater
- class-wh****
- no endgame-raider
Thx for nothing SE. Please keep on catering the casuals and ppl who don´t give af, so they can jk off to all the glam and animations while spamming 1 button.
Because a bunch of players enjoy it?! What´s the point to have 5 melee classes with 123, a gauge and 2 positionals but different animations? Why shouldn´t there be a fully positional-class, if everyone who either sucks on them or just don´t want to play them could make use of 4 other melees? EW MNK is nothing but hard homogenized for the worse. No matter if you like it or not. We´ve less variety across the melee-classes once again and on top no fast positional-heavy class anymore. It´s just dumb... and ppl who don´t see that are either blind, ignorant or just fcking selfish.