Quote Originally Posted by Dyvid View Post
Yea... but it's also a level 90 job, not 50. We are long long past setting foundations. The jobs they have revamped (DRK, SMN, MCH) have many players feeling that it is incomplete; missing what it had and not having what it needs. Then what if 7.0 ends the leveling experience @ 99?
MCH still has 2 gauges that only uses 1 button for each gauge. GNB has 3 buttons that uses ammos in comparison.
DRK has still not use for Darkside. It lasts 60 seconds and every 60 seconds you're supposed to dump your MP in Edge of Darkness. Darkside is a trait, you don't have to care at all about darkside, even if it was a hidden timer and no tooltip in the game would tell you about it, you would still maitain it 100% of the time.
Both living shadow and automaton queen are press and forget. You could add billions of traits and new attacks, they would remain "press and forget". And the worst part is that the more they are expanded upon, the clunkier they will become. Automaton Queen already suffers from its second finisher.

Not only those "foundation jobs" have the depth of a puddle, but some of their mechanics are already in needs of QoLs.
I really would like to see the designer explaining to me why the second finisher on the Queen was a good idea but that's another topic.

SMN will only get 1 or 2 new buttons and one of them has a high chance of being a utility button.
They simply can't add a new lego, that would push bahamut/phoenix out of party buffs.