Quote Originally Posted by Recon1o6 View Post
SNIP
so you want to turn the class into a more convoluted mess than current DPS's ?

I see the 3 Rotations only turning out well, if you Cast a OCGD to "Modify" your rotation kinda how GNB has its entire combo tucked into 1 button now, but that you have your standard combo 1-2-3 as we have now, and can "Imbue" your weapon to grant you a buff with certain effects for X Seconds.

Kinda like how the Mystic Knight works in the other FF Games. with 1 having augmented damage only (Shadow Augment), 1 restoring hp (Blood Augment), 1 restoring Mana (Soul Augment) etc. that way we can reduce the total amount of buttons to fight hotbar clutter while still having a unique playstyle, that gives you quite a bit of utility and management of the buffs you have, as they dont stack.

This would be a compromise between your Idea of Dark arts and 3 Different Combos. Mechanically they stay in line with other tanks, but get more utility/ Interaction with Dark Arts.

These Buffs would of course also extend to Bloodspiller/ Quietus.

Or is that idea stupid?