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  1. #1
    Player
    Sequora's Avatar
    Join Date
    May 2014
    Posts
    523
    Character
    Raveen Raines
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by rewd View Post
    Improve your reading comprehension. What was considered clunky in old SMN wasn't fixed in new SMN, it was just moved elsewhere. Unless we want to act as if Ifrit-Egi, Titan-Egi and Carbuncle are completely devoid of issues, of course. Hence, another reason as to why the SMN rework can be considered unsuccessful.
    I mean the issues with ifrit egi and titan egi are pretty easy fixes and are only an issue while leveling.

    I will agree that carbuncle is clunky. I kind of wish they would give him a really weak pre6.0 wyrmwave style attack where he would just use an attack. That way they could take radiant aegis and searing light away from him and just make them summoner abilities.

    That to me would fix all or most of the summoner jank
    (0)

  2. #2
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Sequora View Post
    I mean the issues with ifrit egi and titan egi are pretty easy fixes and are only an issue while leveling.

    I will agree that carbuncle is clunky. I kind of wish they would give him a really weak pre6.0 wyrmwave style attack where he would just use an attack. That way they could take radiant aegis and searing light away from him and just make them summoner abilities.

    That to me would fix all or most of the summoner jank
    "Only an issue while leveling", but that's 89 levels out of 90, almost the entire game's content. Whether they are easy fixes or not, it doesn't change that the issues exist. You could avoid a lot of old SMN's issues by playing the job correctly, but this doesn't change that those issues still existed.

    It's not just about jank and clunkiness, either. People were expecting the rework to actually make Aetherflow an interesting and integral mechanic to SMN's kit for example, yet the devs managed to make it even worse. There are many, many things that show how the rework is a failure. They managed to give SMN an unified and coherent identity, but they missed the mark with pretty much everything else.
    (4)