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  1. #10
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    If the writing is truly so brilliant, then surely the writers can be trusted to kill off a major character from time to time on the level of Raubahn or Y'shtola rather than limiting it to minor one scene wonder NPC's or secondary figures that weren't all that important in the first place or who have already 'died' once already such as Minfilia and Ardbert.

    The latter of which, incidentally, is one of my favourite characters - though I'm not oblivious to the trend of making antagonists sympathetic and tragic only to kill them off and pretend as if the Warrior of Light has endured anything remotely close to what his opponents have gone through.

    The idea that death isn't needed to tell a good story often strikes me as something pushed by those who stand to benefit from keeping the status quo intact. Most people aren't willing to let go of their 'faves' and a big problem in modern storytelling resides within the mob that will push back at any suggestion that maybe if a threat is to be taken seriously, it should actually be a threat.

    Though if we concede that the Scions are 'untouchable' then many - myself included - will simply continue to roll their eyes next time they decide to drool and scream over each other to inform us all of how they have supposedly lost 'so much'.

    I'd like some consistency and commitment. As it stands, the 'themes' are all over the place. The sophistry about needing to 'move on' from loss wears thin once one considers that the characters stating as much have lost maybe a handful of people whereas those they're lecturing have lost nearly every single person that they've ever known.
    (21)
    Last edited by Theodric; 01-13-2022 at 03:34 AM.