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  1. #21
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Krotoan View Post
    Crafting was inaccessible?
    Inaccessible is a strong word but during HW we had to deal with:

    - Specialization was a thing, you could only had access to all recipes if you level multiple characters.

    - Capped red scrips needed for important recipes.

    - Basic materials, like leather, got a jump in the number needed to produce 1. At that time any material coming from a monster was harder to obtain.

    - Desyn was way harder to level and the amount of points you could spread around were also limited.

    - RNG materials like titanium ore.

    - Basic recipes to level up required materials from timed nodes.

    - Way less XP sources.

    - First ILvL170 set was class specific, fun times getting all and melding all if you wanted to be an omnicrafter.

    - A very obnoxious system to obtain certain materials I don't even remember now.

    Probably more stuff I just forgot. Anyway, back then YoshiP mentioned not being happy with current crafting/gathering participation and since then has slowly become more and more accesible till today situation.
    (3)

  2. #22
    Player
    icrot's Avatar
    Join Date
    Jun 2019
    Posts
    92
    Character
    Rovam Lumdaris
    World
    Cerberus
    Main Class
    Gunbreaker Lv 90
    I don't even craft now, so I guess I would still play normally as I do now.
    (0)

  3. #23
    Player
    Doragan's Avatar
    Join Date
    Feb 2016
    Location
    This is Thancred.
    Posts
    244
    Character
    Direct Breeze
    World
    Spriggan
    Main Class
    Scholar Lv 100
    Getting my first crafter to 60 back in HW sure was an adventure yeah. I remember getting my specialist actions and counting multiples of 3 to try to HQ gear.. I was terrible at it, but I managed to get HQ gear despite only getting to 50%. I'm not sure that's possible anymore, so maybe it's not too bad after all haha.
    Leveling is a breeze now. I think that's a good thing.
    (1)

  4. #24
    Player
    Adeacia's Avatar
    Join Date
    Nov 2016
    Posts
    588
    Character
    Adeacia Lightheart
    World
    Adamantoise
    Main Class
    White Mage Lv 90
    I got all my crafters to 60 via beast tribes. Went past that largely with custom deliveries. I don't actually care about crafting. I just level them for gear repairs. Nothing would change in my case.
    (0)

  5. #25
    Player
    sharknado's Avatar
    Join Date
    Aug 2021
    Posts
    366
    Character
    Sharknado Shortcake
    World
    Alpha
    Main Class
    White Mage Lv 100
    If HW would be today then there would be calculated best solutions, guides, farming optimization and so on. The popularity would depend on profitability though - game on younger stage would have less developed markets and player wealth.
    (0)

  6. #26
    Player
    Floortank's Avatar
    Join Date
    Dec 2016
    Posts
    903
    Character
    Kaska Onerys
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Been crafting since ARR. I'd still craft. The accessibility of crafting increased with the Ixal in ARR, and then again with the Moogles in HW.

    It's just that in and around the beginning of SHB, a number of things happened to crafting and gathering to make it too easy.

    -Exp got massively increased for everything. Leves, gathering, etc.
    -The Firmament was added.
    -On top of that, there was a gathering and crafting specific beast tribe.
    -Crafting rotations were simplified for like the third time in a row.
    -The horrible gathering collectible system was simplified.

    I find the last two points to be fairly justified at any point in time, but maybe don't add the Firmament, buff exp, and give two freebie beasttribes all in the same expansion.

    EDIT: Oh yeah, the Crystalline Mean quests represented another fairly easy avenue for big exp and scrips before 80. Not to mention that they keep adding Custom Deliveries NPCs. I like these NPCs, mind you, but there's no doubt that they've taken the massive struggle out of omnicrafting and made it fairly easy. To the point that I've got multiple omnicrafters on different servers.
    (0)
    Last edited by Floortank; 01-13-2022 at 01:25 AM.

  7. #27
    Player
    Ronduwil's Avatar
    Join Date
    May 2019
    Location
    Texas
    Posts
    472
    Character
    Ronduwil Thaliakson
    World
    Goblin
    Main Class
    White Mage Lv 90
    I actually liked crafting the way it was up until then. It didn't seem any more inaccessible or grindy than it is now. Yes, leveling to 90 is much faster now, but once you hit 90, you still have to gather a bunch of scrips to buy the materia you need to pentameld your gear. On top of that, you have to farm for legendary mats unless you want to be out an arm and a leg. If you think it's not grindy now, then you're not actually trying to craft any high end items from the current expansion.
    (0)

  8. #28
    Player
    Floortank's Avatar
    Join Date
    Dec 2016
    Posts
    903
    Character
    Kaska Onerys
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Ronduwil View Post
    I actually liked crafting the way it was up until then. It didn't seem any more inaccessible or grindy than it is now. Yes, leveling to 90 is much faster now, but once you hit 90, you still have to gather a bunch of scrips to buy the materia you need to pentameld your gear. On top of that, you have to farm for legendary mats unless you want to be out an arm and a leg. If you think it's not grindy now, then you're not actually trying to craft any high end items from the current expansion.
    Grindy isn't hard to most MMO players.
    (0)

  9. #29
    Player
    Zsolen's Avatar
    Join Date
    Sep 2015
    Location
    Tailfeather
    Posts
    818
    Character
    Zanelle Solainteau
    World
    Coeurl
    Main Class
    Machinist Lv 100
    If I omni-crafted during Heavensward, why would I quit if crafting was like Heavensward? That makes no sense.
    (1)
    Last edited by Zsolen; 01-13-2022 at 01:42 AM.

  10. #30
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Driavna View Post
    Inaccessible is a strong word but during HW we had to deal with:

    - Specialization was a thing, you could only had access to all recipes if you level multiple characters.

    - Capped red scrips needed for important recipes.

    - Basic materials, like leather, got a jump in the number needed to produce 1. At that time any material coming from a monster was harder to obtain.

    - Desyn was way harder to level and the amount of points you could spread around were also limited.

    - RNG materials like titanium ore.

    - Basic recipes to level up required materials from timed nodes.

    - Way less XP sources.

    - First ILvL170 set was class specific, fun times getting all and melding all if you wanted to be an omnicrafter.

    - A very obnoxious system to obtain certain materials I don't even remember now.

    Probably more stuff I just forgot. Anyway, back then YoshiP mentioned not being happy with current crafting/gathering participation and since then has slowly become more and more accesible till today situation.
    I know, I was there =]

    I'm just a little confused at that word. It wasn't crazy easy like it is now.. but it wasn't inaccessible or any more complex than any other skilltree or rotation at the time. It was a little more luck based, but .. mneh
    (0)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

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