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  1. #1
    Player
    Naoki34's Avatar
    Join Date
    May 2016
    Location
    Shirogane
    Posts
    1,046
    Character
    Asuka Suzuhana
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by MirielleLavandre View Post
    I've been around for quite awhile, and in all my time in FF14 since ARR release, I've never encountered the kind of tank play that I've found to be prevalent and, honestly, quite annoying recently.

    In at least every other leveling roulette I do each day, the tank (usually a new player or a returner) will pull one or two groups, stop - the dps and myself will engage - and then when the mob pack or packs are about dead will rush off to the next pack without waiting for everyone to kill the pull. It is most annoying when they pull one pack, wait till 1/2 are about half dead, then run off pulling this one single mob pack to the next. I mean, what is going on with tanks just not doing standard 2 or 3 pack pulls and just stopping...like, staying put?

    I always w2w pull when on my PLD, but healing these kind of tanks is super annoying - and it is even worse when I'm on a dps job and they just run off trailing mobs...Is this a common thing for others, or common in other games?
    It's a way to stall when the dps is low, the heal unable to heal big packs or the CDs are not up.

    It's only a problem for beginners, this kind of action destabilizes beginners rather easily, what do you want?

    Take everything until the next wall, some heal are not able to heal that, so we delay for them.
    (3)

  2. #2
    Player
    Rhysati's Avatar
    Join Date
    Sep 2013
    Posts
    407
    Character
    Madeye Moxie
    World
    Balmung
    Main Class
    Bard Lv 70
    Quote Originally Posted by Naoki34 View Post
    It's a way to stall when the dps is low, the heal unable to heal big packs or the CDs are not up.

    It's only a problem for beginners, this kind of action destabilizes beginners rather easily, what do you want?

    Take everything until the next wall, some heal are not able to heal that, so we delay for them.
    As someone who plays all roles, but mainly Healer and Tank and have preferred those roles for over 20 years of MMO play: Please stop. Dragging half dead enemies around is in no way at all a good way to stall. It mucks up DPS rotations, makes landing AOEs much harder, keeps making the rooted casters like BLM and your healer have to struggle to keep up and get spells off.

    Either pull wall to wall or pull what you feel comfortable with and stop there until they are dead.
    (4)