
If a gap closer is a difference between a job being fun or not, there are much bigger problems with the job.The issue with gap closers needing to have potency is a perfect example of current Warrior. Just think if Warrior lost its potency on onslaught. The job would kinda lose alot of it's enjoyment as you just 1, 2, 3 even than you do now and only have one single OGCD attack for your rotation. It would hurt the enjoyment of the job. Now I do agree with DRK needing their gap closer damage moved because they have enough OGCDs to begin with. It's honestly just a situation where you have to individually look at the tanks and see which ones have a good amount of OGCDs vs those with almost none.
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