Quote Originally Posted by ApolloGenX View Post
I actually giggled a little when she mentioned it was just a traveler's ward... it had been so hyped.. and then she was like, oh it's just magic bug spray, no biggie.
XD. There's an imagine. :P Still, it was more ignorance on our part since we knew so little about it in general. Considering the ancients were effectively walking gods and seeing how difficult (and how long it took! the Allagans couldn't figure it out either) it was for people to discover a means to cure the tempered, there's probably a bit more to it than that, but yeah... To someone like Venat... "lel just a ward bro."

Quote Originally Posted by TaleraRistain View Post
I think there's plenty of possibilities out there for something to challenge us. Also, we didn't beat all those enemies on our own. Canonically we call upon the strength of others. Since we have Azem's crystal still, I'm sure that trend will continue no matter if we go to other stars or Shards.
Pre-Azem crystal, not all of them, no, but plenty of fights in the game make zero sense to conveniently have an entire group of adventurers no one ever notices somehow there with you (despite the shoehorned claim the journal sometimes makes) and immediately gone the next micro second. It's more a case of story and gameplay segregation, and the Ifrit fight is a good example. That was a situation you couldn't have planned for, and I seriously doubt there were a bunch of blessed that had also been kidnapped by the Amaljaa. While people with the blessing aren't extremely rare, they aren't the norm, and everyone always seems surprised to encounter another one.