Quote Originally Posted by KizuyaKatogami View Post
No, but considering the most popular ff games are the ones where some of the main cast members died, i don’t think it’s coincidental. Disregarding that however, when you have a threat like a world ending apocalypse, you need to add some stakes. Plot armor doesn’t make a good story either, and yet this game is riddled with it. It disrupts the so called “story flow” quite a lot actually. When you constantly do death fake-outs, it just makes those moments meaningless for most. All this expansion really did is emotionally manipulate people and so it’s considered amazing for that. There’s a world ending apocalypse? Don’t worry the main cast is immortal so it’s not a threat. Let’s have a lunch date while another country is being tormented by beasts. 10/10 “story flow”
The problem for MMO is every expansion is going to be consider as an arc of apocalypse.
If you are just going to kill key characters every expansion just for "dramatic effect" then current World of Warcraft is your best example of failure.
The speed they killed off their key characters are way faster than new characters they can make us to care.
No, that is not a good way of story telling and never will.