"I'm used to mommy telling me my opinion was important." - the thread.
"I'm used to mommy telling me my opinion was important." - the thread.
"Remember that we, too, once lived..."
Moenbryda, Minfilia, and Papalymo say otherwise. Just none since.
my olny compliant is during the last leg before you get tot he final zone. tje end of days hits 2 zones. as we are waiting for the speical ore to arrvie the end days shoudl have it all znoes adn you alone ran off to try adn stem the tide tot he point were city state leaders are tell you to slow down or your burn yourself out. i know the role quest kinda do that but they don't feel as omg we in deep truble.
I do have issues with the story but I am hopeful for the future. Garlemald and the Primals / Eikons have consumed our attention for the past 8 years.
Hoping they can move forward in a good way because power creep is real.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
When did they die in Endwalker? I was talking strictly endwalker. And yes none since that’s my point. We haven’t had any meaningful consequences or deaths since Heavensward, everything after that is riddled with severe plot armor.
Yes, the less than 1% population that has highly rated the game clearly is a better representation than the other less than 1% population that has criticisms of the game.Its honestly only here on the official forums where the hate seems to be more concentrated. Reddit, YouTube and every Facebook page I'm subscribed to seems to love it. Hell, it's still at 91% critical rating and 94% user rating on Metacritic (and one of the user scores is actually a mistake where he gave it a zero but praised the entire game).
The forums just seems to have a very vocal minority. Honestly, most posts on the forums seem to do nothing but criticize the game. The place is a ****show most of the time with very little in the way of productive discussion.
A good story does not requires someone to die.
That type of story flow is considered 3rd rated script writers and will only create problem when story goes too long.
Just look at World of Warcraft, they let their key characters dies for no reason just for dramatic effect for that one patch, what a joke.
Illidan died then resurrected
Arthas died then resurrected
etc etc
Isn't they planning to bring back someone we killed last expansion already?
Last edited by Divinemights; 01-12-2022 at 03:26 AM.
No, but considering the most popular ff games are the ones where some of the main cast members died, i don’t think it’s coincidental. Disregarding that however, when you have a threat like a world ending apocalypse, you need to add some stakes. Plot armor doesn’t make a good story either, and yet this game is riddled with it. It disrupts the so called “story flow” quite a lot actually. When you constantly do death fake-outs, it just makes those moments meaningless for most. All this expansion really did is emotionally manipulate people and so it’s considered amazing for that. There’s a world ending apocalypse? Don’t worry the main cast is immortal so it’s not a threat. Let’s have a lunch date while another country is being tormented by beasts. 10/10 “story flow”A good story does not requires someone to die.
That type of story flow is considered 3rd rated script writers and will only create problem when story goes too long.
Just look at World of Warcraft, they let their key characters dies for no reason just for dramatic effect for that one patch, what a joke.
The problem for MMO is every expansion is going to be consider as an arc of apocalypse.No, but considering the most popular ff games are the ones where some of the main cast members died, i don’t think it’s coincidental. Disregarding that however, when you have a threat like a world ending apocalypse, you need to add some stakes. Plot armor doesn’t make a good story either, and yet this game is riddled with it. It disrupts the so called “story flow” quite a lot actually. When you constantly do death fake-outs, it just makes those moments meaningless for most. All this expansion really did is emotionally manipulate people and so it’s considered amazing for that. There’s a world ending apocalypse? Don’t worry the main cast is immortal so it’s not a threat. Let’s have a lunch date while another country is being tormented by beasts. 10/10 “story flow”
If you are just going to kill key characters every expansion just for "dramatic effect" then current World of Warcraft is your best example of failure.
The speed they killed off their key characters are way faster than new characters they can make us to care.
No, that is not a good way of story telling and never will.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.