It's a case by case situation. You can't just reduce ALL combos down to a single button, but for some jobs it would be a QoL improvement.
Monk for example needs all of its weaponskills on seperate buttons for Perfect Balance, however Reapers 1-2-3 combo skills are functionally identical.
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Not asking for full PvP mode, just some button trim on abilities that are mutually exclusive to eachother, or otherwise depend on eachother.
B can't be used except after/during A, so just have A turn into B.








