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  1. #331
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Jonathan_Clover View Post
    So there was a live stream with something called "Radio Mog Station", and in the interview, Yoshi-P states this.
    "...But rest assured your Job will not be neglected and keep on with giving feedback in the Official Forums, as long as you do it politely!"
    He then goes on to talk about how we should be more friendly in the way we give feedback, stating that, "...it will result in staff members being gradually hurt and it's especially evident when they worked super hard on it, and this doesn't help anyone... This will completely drain their motivation and they'll end up quitting because of it..."

    That's all fine and dandy, okay, whatever. But I have issue with my first quote. Maybe it's because it's 1 AM and I'm deadly tired and over thinking things, but it comes off as blaming to me. If they say to keep passing feedback to the OF, surely they're aware of the issues we have, right? Which means that the only reason we're not getting what we ask for us because we're not being "polite." This just baffles my mind, because I feel as if the majority of the posts that I've read in my time lurking have been polite. No insulting to the staff. Just frustration at the lack of communication. In fact, to me the only thing that could be construed as such is pointing out they don't have a healer dev, which it certainly seems like, given the recent changes.
    I dunno man, just, SOMETHING about that first quote REALLY rubs me the wrong way.
    One of the main reasons I'm so flippant and sarcastic is because I was polite for years, and they kept dumbing healers down anyway. What he means here is they'll take feedback that suggests gentle tweaks which fit what they've already predetermined as their vision. If that vision runs counter to how the game's combat system works? Screw you, you're wrong and you'll eat our design and like it or get out (unless it's so overwhelmingly embarrassing that we half walk it back next expansion like Stormblood lilies).
    (17)

  2. #332
    Player
    Jonathan_Clover's Avatar
    Join Date
    Jul 2019
    Location
    Ishgard
    Posts
    60
    Character
    Jonathan Clover
    World
    Zalera
    Main Class
    Sage Lv 90
    Quote Originally Posted by Semirhage View Post
    One of the main reasons I'm so flippant and sarcastic is because I was polite for years, and they kept dumbing healers down anyway. What he means here is they'll take feedback that suggests gentle tweaks which fit what they've already predetermined as their vision. If that vision runs counter to how the game's combat system works? Screw you, you're wrong and you'll eat our design and like it or get out (unless it's so overwhelmingly embarrassing that we half walk it back next expansion like Stormblood lilies).
    But Semi, that's meeeeaaaan. You're gonna make the developers quit.

    :^)
    (9)

  3. #333
    Player
    LuciaMirain's Avatar
    Join Date
    Aug 2018
    Posts
    631
    Character
    Erzulie One
    World
    Omega
    Main Class
    Scholar Lv 100
    Quote Originally Posted by AFuzzyMu11in View Post
    You are insane. The healing alone on ps2 literally pushed me and my co healer to our limits. I HAD TO EVEN LEARN HOW TO USE MITIGATION before aoes like illumination.
    Meanwhile me and my cohealer basiacally did it with only ogcds. Perhaps check what the rest of the party is doing in terms of mitigation if you have to be pushed that hard.
    (6)

  4. #334
    Player
    LuciaMirain's Avatar
    Join Date
    Aug 2018
    Posts
    631
    Character
    Erzulie One
    World
    Omega
    Main Class
    Scholar Lv 100
    Quote Originally Posted by HyoMinPark View Post
    You should have already known about Fey Illumination, and how to use it. But there again is the downside of most of the content design in this game: allowing players to get away with not using key elements of their kit. And then there’s a surge of complaints when they are required to use something that they should have been making a habit of using in the first place.

    Pressing Fey Illumination before a raidwide isn’t any different than pre-shielding. Or dropping Sacred Soil. It’s not more difficult, and it could honestly stand to be standardized in this game.

    What they said still stands though: once you figure out the healing in P1S through P3S, it is fairly easy. Healers are simply too strong and have an answer for everything—most of which are oGCD. P4S door boss slaps way harder, and I’d say it’s the healing wall in this tier.
    Honestly now Im just looking forward to it. We started prog on it yesterday for the lols after clearing p3s
    (2)

  5. #335
    Player
    Thoosa's Avatar
    Join Date
    Apr 2017
    Posts
    329
    Character
    Thoosa Starburst
    World
    Lich
    Main Class
    Black Mage Lv 90
    I think the problem with the “green players are dps” mentality is it encourages bad dps players to play healer, because of a very easy dps rotation and they think they can easily maximise their dps and then healing is an afterthought (because of the op ogcd heals), but it just ends up making them bad healers.

    The number of time I’ve seen someone die because of low health, or a bunch of people die, or the healer raises them for them to immediately die again because the healer doesn’t top them up, is unreal. And this is because they’re just sitting there spamming glare and ignoring everything else.

    I’ve especially seen this in savage groups where a bunch of people die to raidwides and the healer has instead of raising people, just continued spamming glare. It ain’t good
    (0)

  6. #336
    Player
    Lemuel81's Avatar
    Join Date
    Jul 2014
    Posts
    563
    Character
    Draelon Eldad
    World
    Behemoth
    Main Class
    Thaumaturge Lv 91
    Quote Originally Posted by Nizzi View Post
    To be fair, it feels like everything in here gets zero attention from the devs...
    They have always been more vocal on the Japanese forums.
    (0)

  7. #337
    Player
    SenzorialBoundries's Avatar
    Join Date
    Feb 2015
    Posts
    148
    Character
    Polaris Sonata
    World
    Phoenix
    Main Class
    Arcanist Lv 60
    i personally think the whole problem is rooted in their belief to have a perfect balance in the game. Healer role is one of the roles that should and must be asymetrical. It felt very good in ARR precisely bcs it was asymetrical, bcs whm and sch did complemented each other very well and both had defined strenghts and weaknesses. Now healer at their core play the same with little variance. Remember when sch couldnt aoe heal for shit in ARR? who cares now you just have like 6 aoe ogcd heals, so that clear job identity and clear weakness was lost. Healer is not a role that works well when you just have multiple classes with the same actions but with a different animation. Look at sage its basically 90% of scholars kit.
    (8)

  8. #338
    Player
    LuciaMirain's Avatar
    Join Date
    Aug 2018
    Posts
    631
    Character
    Erzulie One
    World
    Omega
    Main Class
    Scholar Lv 100
    Quote Originally Posted by SenzorialBoundries View Post
    i personally think the whole problem is rooted in their belief to have a perfect balance in the game. Healer role is one of the roles that should and must be asymetrical. It felt very good in ARR precisely bcs it was asymetrical, bcs whm and sch did complemented each other very well and both had defined strenghts and weaknesses. Now healer at their core play the same with little variance. Remember when sch couldnt aoe heal for shit in ARR? who cares now you just have like 6 aoe ogcd heals, so that clear job identity and clear weakness was lost. Healer is not a role that works well when you just have multiple classes with the same actions but with a different animation. Look at sage its basically 90% of scholars kit.
    This tbh. Now we just alternate our ogcds to heal the group up from the planned aoes. The back to back aoes that exist are around 3 minutes apart so naturally every healer will have one massive healingtool to fix that. And healers in casual content are basically not needed unless the others are standing in every dumb or not dpsing at all so the fights take forever. This game has an issue with dumbing everything down too much. Like when 24-man thunder god was nerfed (twice?) . It wasn't even difficult to start with but people had to actually perform mechanics that werent just stack and dodge and that was just too much to ask.
    (1)

  9. #339
    Player
    StealthPaladin's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    90
    Character
    T'anehr Nunh
    World
    Malboro
    Main Class
    Arcanist Lv 100
    Can't say I relate at all

    Just run savage and unreal and there you go. What's the big deal?
    You mad that the unwashed masses are allowed to see cutscenes? Big whoop.

    Also not really true. Even in normal you will wipe almost every 60+ dungeon if you truly took it to the extreme you are saying of having no healer.
    True it is not often riveting or adrenaline producing but again.. just go raid harder content. It is going to be alright
    (0)

  10. #340
    Player
    RinaShinomiya's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    308
    Character
    Catherine Shinomiya
    World
    Lich
    Main Class
    Sage Lv 90
    Quote Originally Posted by AFuzzyMu11in View Post
    In the cold was toxic, I almost rage quit the game over that mission it deserved a nerf it was hard for no reason and zero reward.
    In the cold was the best solo Duty we ever gotten imho. and not because of the difficulty but because it makes you feel weak and helpless. Story through gameplay is always good to see and honestly if you almost quit over it i'm questioning your ability to push 5 buttons.
    (9)

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