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  1. #51
    Player
    BaconBits's Avatar
    Join Date
    Mar 2019
    Posts
    1,535
    Character
    Arya Diavolos
    World
    Famfrit
    Main Class
    Paladin Lv 98
    Quote Originally Posted by TheMightyMollusk View Post
    Yeah, if we wanted to spam one damage spell forever, we'd play a healer.
    (4)

  2. #52
    Player
    Madoka's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    561
    Character
    Ayukawa Madoka
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    The tl;dr is this. If you did not like old SMN for whatever reason, and do not main SMN currently. You probably enjoy playing it now. It's simple to play, easy to setup hotbars for and flashy and cool for something you decide to queue on with friends or run around doing hunts on when you want to not have to think.

    If you played the old SMN, mained the old SMN, or main the new SMN you find out very quickly that the rotation is unrewarding, partially from being so easy that every fight can be approached the same way, but mainly from how simple it is. Your big flashy animations don't feel as good once you realize you're using them every 15 seconds and they aren't a huge potency boost over your flavor of ruin you were casting just before. And the more time you spend on it, the more boring it gets because there's nothing dynamic to fights, and since we have instant casts for at least every 50 of 60 seconds there's little need to worry about trying to finish a spell or being a greedyboi to dodge mechanics. Also we've ironically lost ruin II as the backup "oh crap i need to move a lot and burned my instants already" which is kind of funny to me.

    I think samurai casts more than summoner right now, or at least as many times, which is hilarious.
    (3)

  3. #53
    Player
    MrPresident's Avatar
    Join Date
    Mar 2016
    Posts
    329
    Character
    Casper Colt
    World
    Cerberus
    Main Class
    Summoner Lv 90
    I like it. It’s not perfect but it feels the closest it’s ever been to what an actual FF summoner is. Dot Mage in ARR may have felt a bit more complex but it’s not what a summoner should be.
    (3)

  4. #54
    Player
    Madoka's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    561
    Character
    Ayukawa Madoka
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by MrPresident View Post
    I like it. It’s not perfect but it feels the closest it’s ever been to what an actual FF summoner is. Dot Mage in ARR may have felt a bit more complex but it’s not what a summoner should be.
    SMN has never had one single identity over the entire history of FF as they almost always had another job class. In 5 you got to choose that sub job, in 3 there are actually two summoning jobs. The actual summoner and the Evoker (and technically sage but it's the omnicaster). XIV's summoner has actually always been closer to Evoker from 3, than any other SMN in the series with the mixed usage of damage and support skills. Maybe they should have just called it Evoker to start with and people wouldn't have been getting upset over it for a decade. Or people could have just accepted that it was another new incarnation of the job, like all previous ones. I don't see people crying about Sage not knowing every white and black magic spell in XIV afterall.
    (8)

  5. #55
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Madoka View Post
    The tl;dr is this...If you played the old SMN, mained the old SMN, or main the new SMN you find out very quickly that the rotation is unrewarding,
    Maybe this is because I main a healer, but I actually find the whole SMN rotation fun. It's been a long while since I played a DPS that I actually had fun with the rotation more than felt like I was working around it, but I'll readily admit I have a very Healer focused mindset while playing and generally have not done especially well when playing a DPS.
    (3)

  6. #56
    Player
    Floortank's Avatar
    Join Date
    Dec 2016
    Posts
    902
    Character
    Kaska Onerys
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Darthgummibear View Post
    Is it popular based on it's merits, or is it simply being used a lot because it's the class that got the most changes?
    It's simply easier to use than the other casters, and easier to use than any other Job than DNC. Of course it will be played heavily. People who are new and less experienced want to be able to contribute on a Job too. So now they have SMN.

    Also, the revamp makes sense, since anybody coming into the game from outside expects a Final Fantasy Job to actually resemble a Final Fantasy Job, and not Warlock from WOW.
    (2)

  7. #57
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Madoka View Post
    SMN has never had one single identity over the entire history of FF as they almost always had another job class. In 5 you got to choose that sub job, in 3 there are actually two summoning jobs. The actual summoner and the Evoker (and technically sage but it's the omnicaster). XIV's summoner has actually always been closer to Evoker from 3, than any other SMN in the series with the mixed usage of damage and support skills. Maybe they should have just called it Evoker to start with and people wouldn't have been getting upset over it for a decade. Or people could have just accepted that it was another new incarnation of the job, like all previous ones. I don't see people crying about Sage not knowing every white and black magic spell in XIV afterall.
    Because unlike pre-6.0 SMN, Sage isn't a horribly designed job with conflicting systems that ultimately caused so many problems that the devs gave up on it. It's a healer that has more damage skills, which people like. In the end while it can't use both black and white magic they were able to provide an experience that a lot of people are presently enjoying, just like new SMN.
    (3)

  8. #58
    Player IdowhatIwant's Avatar
    Join Date
    May 2020
    Posts
    934
    Character
    Jimbo Jimbo
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Daralii View Post
    MCH is also criticized as being a braindead job after it received its lobotomy. That's a poor example to start with.
    You pin pointed MCH but he talked about Drg too.
    (0)

  9. #59
    Player
    mathias-merodach's Avatar
    Join Date
    Dec 2021
    Location
    Ul'dah
    Posts
    27
    Character
    Mathias Merodach
    World
    Brynhildr
    Main Class
    Dragoon Lv 90
    So, then it's okay to resemble a Warlock from Dungeons and Dragons then? So, you must have a problem with Reaper as well?
    (0)

  10. #60
    Player
    Quintessa's Avatar
    Join Date
    Jun 2020
    Posts
    528
    Character
    Saturn Vitrell
    World
    Famfrit
    Main Class
    Marauder Lv 18
    Quote Originally Posted by Shironeko_Narunyan View Post
    Hyperbole much?
    SMN is apparently a one button cannon now.
    (0)

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