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  1. #131
    Player
    Teraluna's Avatar
    Join Date
    Aug 2013
    Posts
    662
    Character
    Tera Luna
    World
    Louisoix
    Main Class
    Conjurer Lv 100
    Original poster - you have only to look at this forum to tell you the answer.
    (1)

  2. #132
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,637
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Ama_Luna View Post
    I haven't done party finder at all recently. I was looking forward to trying the new savage, but most party finder descriptions are like what you posted. It's really disgusting. I only saw a single one so far that was chill. Yet no one would join.
    So what does that tell you about "people"? People wants to be carried. Why joining a chill fresh prog while I can just bamboozle a party 2 mechanic ahead of me?


    It's a huge joke that there were even party finder ads telling people to know the mechs when it hadn't even been out for 5 hours.
    Maybe because those people had been playing since the server is up, and would like to continue with others who playing at the same pace instead of spending another 5 hours making zero new progress with fresh prog. I mean ... I don't even get your complain.

    - If you don't like a PF description, don't join.
    - If you don't see a PF that suit you, make your own ... but like you said in the first part, people probably won't join such party.

    Jerk for the most part, is what entitled people call the one ahead of them. Frankly this will become more common. I kinda already expect this when SE announce the you can't hurt my fragile feeling TOS. Now people just put up their own TOS up front.

    For the record, yesterday I joint a "3mistake = kick" party that was slighly ahead of me, and after making 3 mistake I was promptly kicked. Unlike the people who complained here, I thought it was well deserved of me. I joint another party a little progress behind me and was able to get more prog out of that. Life gets a lot easier to get alone if you just put your entitlement away.
    (9)

  3. #133
    Player
    Mezzoforte's Avatar
    Join Date
    Jan 2014
    Posts
    137
    Character
    Shuma Gorath
    World
    Malboro
    Main Class
    Samurai Lv 75
    Quote Originally Posted by Xaruko_Nexume View Post
    I would argue savage is little more than an after thought to keep the sweaty ones busy. Yoshi P personally wants a hardcore, difficult engaging game, but has admitted he knows his audience doesnt want that. They know who their audience is.

    Queue times were definitely more through the roof when new MSQ story released then when savage released. But honestly, thats an equally poor measure of the games health as much as content creator engagement is. And yes, I would definitely prefer, and believe the game would be better suited for more casual content. Emotes, RP settings, glam, more relic grind style quests, even more story and out of combat things to do.

    I think the most generous estimate I was able to find a few weeks ago for the typical savage completion rate for a current tier was around 25%. Honestly, I think that is pretty unlikely itself, or skewed somehow that it would even be nearly that high. Why waste so many resources on something the minority even participates in?
    Savage is very popular in japan. Clearing/engagement there is 35%. Savage is just low on eu and crystal DC on na.
    (1)

  4. #134
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    WoW players are a net negative to the playerbase because they're just here for an "MMO" fix, not a "Final Fantasy" fix. The more "Final Fantasy" and the less "MMO" the game is, the better.

    But nothing is stopping you from starting your own party.
    (3)

  5. #135
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by Falar View Post
    WoW players are a net negative to the playerbase because they're just here for an "MMO" fix, not a "Final Fantasy" fix. The more "Final Fantasy" and the less "MMO" the game is, the better.
    I was gonna write a serious response to this but actually it's just kinda funny
    This whole thread, and this slew of "WoW players all suck" nonsense is just such a yikes
    The bad take troll threads were bad but I'm starting to think this is worse
    (9)
    "Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time

  6. #136
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Overall ingame no but I have been seeing some increased toxicity in the forums that does attribute to a subset of the WoW playerbase regardless of what anyone says otherwise. It's much more prominent that a lot of people are complaining about every single thing imaginable.

    But that's a given since the MMO giant that is WoW is still engaging in it's slow moving death spiral because the company and it's devs don't give a rat's ass about it's players and consistently create problems to solve other problems and just end up having more problems and expect the players to beta test their game without pay all while having them pay a sub fee as well as being P2W through WoW tokens as gold in WoW saves you a lot of time and effort. Similar to most eastern MMO game models.
    (0)

  7. #137
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,637
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Mezzoforte View Post
    Savage is very popular in japan. Clearing/engagement there is 35%. Savage is just low on eu and crystal DC on na.
    I think people severely underestimate the importance of meta to a game staying power. SW:TOR had a truck load of story content at launch, probably more so then FF14 in its entire 10 years of existence, and they were also better quality wise. Not only that, the story of SW:TOR actually is fun to replay again. Yet with the raid scene so lack luster the game has almost no presence in the meta, only took a couple years for the most invested MMO to be on life support.

    People who think casual/story contents can carry a subscription base MMO either don't remember or don't know about SW:TOR. There is a reason while stuffs like Ultimate is a boon to the game despite the level of engagement is very low. Believe it or not, ten of thousand if not hundred of thousands players enjoy watching ultimate fights despite never setting foot in there themselves.
    (3)

  8. #138
    Player
    Xaruko_Nexume's Avatar
    Join Date
    Jun 2021
    Posts
    671
    Character
    Xaruko Solo
    World
    Seraph
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Falar View Post
    WoW players are a net negative to the playerbase because they're just here for an "MMO" fix, not a "Final Fantasy" fix. The more "Final Fantasy" and the less "MMO" the game is, the better.
    NGL I came for the MMO fix, stayed for the FF fix.
    (0)

  9. #139
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,637
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Avidria View Post
    I was gonna write a serious response to this but actually it's just kinda funny
    This whole thread, and this slew of "WoW players all suck" nonsense is just such a yikes
    The bad take troll threads were bad but I'm starting to think this is worse

    It's easier to blame your problem on someone else then admit your own. I played WoW from BC to Cata, and have been playing this game since 2.0. I see no difference in the 2 in game community. People just like projecting.


    I never hang around the WoW forum back then 'cause I wasn't really an internet person. But these days I much prefer hanging around the FF14 reddit then here. Overthere it looks like a gathering of people who actually enjoy the game. At least half of this forum has always been a collection of people who I think being forced to play the game at gun point, and that has been the case long before the WoW players got here.
    (5)

  10. #140
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Raven2014 View Post
    I think people severely underestimate the importance of meta to a game staying power. SW:TOR had a truck load of story content at launch, probably more so then FF14 in its entire 10 years of existence, and they were also better quality wise. Not only that, the story of SW:TOR actually is fun to replay again. Yet with the raid scene so lack luster the game has almost no presence in the meta, only took a couple years for the most invested MMO to be on life support.

    People who think casual/story contents can carry a subscription base MMO either don't remember or don't know about SW:TOR. There is a reason while stuffs like Ultimate is a boon to the game despite the level of engagement is very low. Believe it or not, ten of thousand if not hundred of thousands players enjoy watching ultimate fights despite never setting foot in there themselves.
    I respect your opinion, I played SW:TOR as well at launch (I purposely picked the Republic, btw, underdog faction was a lot of fun) I would respectfully disagree with your stating that it had more story at launch than this game's entire 10 year history.

    This game has a well-deserved reputation for its story, i also liked SW:TOR's story and their equivalent storylines for the jobs (sage for example). Each does a very good job in its way, and for that reason it's a good idea to look at other games and benefit, just as this game drew its inspiration from WOW for some concepts.
    (0)

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