



You can double weave Improvisation without halting your GCD and get the regen and a 5% max HP barrier. It's not a massive amount of utility, but that little extra could really come in handy in a tight situation, so the channel isn't required.I like the concept of Improvisation but the execution is just bad, really really bad. The time/risk vs reward just isn't there. I have to stand still for 12s just to give a minor regen and barrier to a small AoE area. Not going to happen in a fight.
Maybe if it gave the party a dps buff, maybe if it added Fourfold Feathers, maybe if it charged up Espirit. Maybe...but no, it does none of those things and is a really dead on arrival.
Tillana, I get it. It give you a nice 1 2 combo so I'm fine with that.
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