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  1. #1
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by zcrash970 View Post
    Devs are afraid to experiment so yeah
    Nah ppl here whined too much about "hard" dungeons that weren't actually hard and just had unique or uncommon area mechanics in them like Aurum Vale, Qarn, Cutters Cry, etc...

    They also whined about ppl wanting to take side paths to get the additional chests...
    (10)

  2. #2
    Player
    zcrash970's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    552
    Character
    Quinton Lightblaze
    World
    Behemoth
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by RitsukoSonoda View Post
    Nah ppl here whined too much about "hard" dungeons that weren't actually hard and just had unique or uncommon area mechanics in them like Aurum Vale, Qarn, Cutters Cry, etc...

    They also whined about ppl wanting to take side paths to get the additional chests...
    That's part of the problem, yes. But the devs really do not like to take risks in design. They keep to a very strict formula in content
    (0)
    Last edited by zcrash970; 01-06-2022 at 01:21 AM.
    I'm just some guy...