Page 23 of 28 FirstFirst ... 13 21 22 23 24 25 ... LastLast
Results 221 to 230 of 272
  1. #221
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Sigh, and now the new crafted gear is reused as well :/ At least it’s dyable i suppose.
    (3)

  2. #222
    Player
    FrogDog's Avatar
    Join Date
    Aug 2013
    Posts
    338
    Character
    Jubei Murata
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    This is getting ridiculous.



    Quote Originally Posted by KizuyaKatogami View Post
    Sigh, and now the new crafted gear is reused as well :/ At least it’s dyable i suppose.
    It was dyable when it was the pvp set too.
    (1)

  3. #223
    Player
    eaudaemon's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    157
    Character
    Tobias Deau
    World
    Siren
    Main Class
    Archer Lv 90
    Wow give the devs a break, they have to deal with server congestion, getting patches out in time making and developing a content, keeping the game balanced while being in a tight budget, and your problem is reused assets?
    (0)

  4. #224
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    People who complain about gear designs being reused are the same people that would instantly glamour over a unique looking set anyways.
    (2)

  5. #225
    Player
    EmpyreanHelios's Avatar
    Join Date
    Aug 2020
    Posts
    64
    Character
    Quies Animus
    World
    Zalera
    Main Class
    Paladin Lv 76
    I was shocked by the amount of sets that were being reused (Shire gear being reused recently in patches and then reused again on expansion release).

    Then the patch released today and the crafted is again reused. At some point, you have to draw the line.
    (5)

  6. #226
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by eaudaemon View Post
    Wow give the devs a break, they have to deal with server congestion, getting patches out in time making and developing a content, keeping the game balanced while being in a tight budget, and your problem is reused assets?
    The devs have had a break. They had 6-7 month delay for this. Yet we still had a mass of reused gear and even lost out on a gear set for the 89 dungeon. All people have done is give the devs a break and what has it resulted in? Shoddier and less content. My problem is a constant downgrade in content while the game continues to pull in more money and players.
    (12)

  7. #227
    Player
    KaitoAsaha's Avatar
    Join Date
    Jun 2016
    Location
    Ul'dah
    Posts
    194
    Character
    Erotic Humor
    World
    Balmung
    Main Class
    Lancer Lv 29
    I'm moreso worried about all that players are willing to defend. We continue to shrug and give these things a pass. At this rate we'll come to accept all future dungeon gear being reskins, tome gear being the only new designs, or naturally embracing the fact that we have higher level dungeons giving just accessories. I really don't want this to be what's in store for us, especially when the devs can't do so much as shuffle the reused gear around onto different jobs. I loved the pvp dragon themed set for MNK/SAM and always wanted it for DRG. Seeing it on a caster or healer would've been wild and a break from all the robes.. So much for that.

    I could be remembering it wrong but was this not how DLC started? Testing the waters to see what they could get away with and see who would buy into it until it became a regular thing? My thoughts keep going towards us heading to this, but atm I do feel that it's too early to tell and this could just be a coincidence.
    (9)
    Last edited by KaitoAsaha; 01-05-2022 at 03:16 AM.

  8. #228
    Player
    FrogDog's Avatar
    Join Date
    Aug 2013
    Posts
    338
    Character
    Jubei Murata
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by eaudaemon View Post
    Wow give the devs a break, they have to deal with server congestion, getting patches out in time making and developing a content, keeping the game balanced while being in a tight budget, and your problem is reused assets?
    This would fall within "making and developing content", no? Maybe they could make us some new armor sets?
    (6)

  9. #229
    Player
    Pibz's Avatar
    Join Date
    Aug 2013
    Posts
    350
    Character
    Cat Man
    World
    Omega
    Main Class
    Marauder Lv 30
    I'm glad some of you realize SE has been pushing the community to see how far it'll take being milked for money. I dont know why the only thing that crosses the line is not having as many armor looks, but I'll take it.
    (8)

  10. #230
    Player
    Escalon's Avatar
    Join Date
    Mar 2021
    Location
    Limsa Lominsa
    Posts
    144
    Character
    Alyssia Rosenheim
    World
    Odin
    Main Class
    Thaumaturge Lv 100
    Outside of the Story (and I have more than enough gripes with the story and pacing) the whole Endwalker experience felt really average at best.
    I should add, I speak from my personal view.

    Dungeons were probably the worst case of corridor dungeons I've have seen from FF14 to this date

    Bosses felt lackluster and under utilized. (Magus sisters and Anima especially, seeing them just broke my heart, 2 of the most famous bosses and they end up as fodder for the first 2 dungeons)

    The music score was also all over the place. (I dont recall what cutscene had it, but there were 4 music transitions in 1)

    The gear is just a joke, most of it is just a recolor of older gear. (If you gonna do that, just change it up a bit, add some pieces to it so it looks the same but different)

    The new zones are bellow average, nothing interesting going on in them, its just again a vast field with few points of interest dotted over the place. (One slight exception is Elpis, it has some detail and elevation to it, and its not as bad, but its still pales compared to anything StB, HW, ARR brought)

    We get again 2 new "cities" and calling them cities is really a stretch, more like small towns.

    Radz-at-han should be this massive city by the artworks and pretty much the center of commerce, what did we get ? couple of corridors, 1 plaza and 1 field-ish place before the palace.

    Sharlayan is even worse, it should be this city with thousands of people in it, heck their "outpost" was bigger than the main city we got in EW, where do people live ? are you saying to me, that this whole city lives in 6-8 homes in Labyrintos and 6 houses in the "City" proper ?

    the more expansions deep we get, the worse this becomes, the story quality goes arguably up, but the rest just goes down.
    (12)

Page 23 of 28 FirstFirst ... 13 21 22 23 24 25 ... LastLast

Tags for this Thread