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  1. #401
    Player
    Skinwalker's Avatar
    Join Date
    Mar 2011
    Posts
    149
    Character
    Latura Skinwalker
    World
    Hyperion
    Main Class
    Miner Lv 50
    Quote Originally Posted by darkstarpoet1 View Post
    here's the issue though. there's 9 global servers and 1 that they want the eu population to go to. by the looks of which server has stayed open they want server 10 to be just as populated as the other 9 are. it will never happen in this system or the other because jp and english players are skiddish about going to a server that is designated for another language.

    let's give just some off the wall numbers, but it's just to show a point. once again these are just numbers to show a point not stating these are actual player numbers

    their original method there's 30k people
    -there's 10 servers so we need 3k people per server.
    -500 go to ragnarok because they are the german/french players
    -that server still needs 2500 more players to finish populating it.
    -then the other 9 servers need room for 29500 players and only have room for 27000

    method now is the same way with 30k people except
    -server cap 3000
    -they merged servers and the merge pushed over the cap to keep the community together.
    -the merged servers have 3000+, but se did that to keep the groups together
    -ragnarok gets the same 500 people, but those other 2500 players are still with their original servers so are not forced there.
    -to have a chance to move into those servers you would have to wait for those numbers to drop below cap

    in both methods you have the same number of people that cannot get to their server they wish to go to because the servers are not evenly distributed due to the low population of ragnarok.

    the difference in the methods are though that the groups are not the same ones having issues. in one method the groups having issues are the members of the community that wish to stay with the players on their server they have played with for over a year. the other method is the group that wishes to leave their community. since by merging the servers they kept the communities together even if it pushed the numbers over the cap the second method actually helps more people. with the original method you could have not gone above cap with just the free merge.

    this is my speculation on the matter so i don't know for sure. my feeling is the reason people cannot transfer within the 9 merged servers is because the number of players cap was he took the number of active players and divided them by 10 give or take a few. the problem is unless server 10 gets just as populated as the rest of the servers i think the problem would be the same regardless of the method. by the constant o by ragnarok you can tell it is nowhere near to the active player cap se has set in place.

    this could also explain why the other 9 are manually getting updated. they could(not saying are, but could) be gradually increasing the cap on the other 9 servers slowly to keep around the same number of active players on each of those since it's became apparent that server 10 is not going to fill.
    Ehh? What do you think will be the common language on this server? And beside that the last info I have is that Rag reached a high enough number of player that they don't have to worry about that the server will be closed due lag of ppl.
    (0)

  2. #402
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Skinwalker View Post
    Ehh? What do you think will be the common language on this server? And beside that the last info I have is that Rag reached a high enough number of player that they don't have to worry about that the server will be closed due lag of ppl.
    rag is still sitting with a constant "o". that means it still has plenty of space. once you get the triangle you are close to capacity. since it has not moved from the "o" then it has reached nowhere near capacity so the rest of the servers are overfilled.

    as far as common language i believe it will wind up with multiple languages like the servers we have now. what i am saying is the reason it's staying at a "o" is because the other languages are nervous of joining it because of the fact it is classified as the unofficial german/french server. if that wasn't an issue it would have some of the people that want to change servers going there since there is plenty of room.
    (0)


    http://crystalknights.guildwork.com/

  3. #403
    Player
    Skinwalker's Avatar
    Join Date
    Mar 2011
    Posts
    149
    Character
    Latura Skinwalker
    World
    Hyperion
    Main Class
    Miner Lv 50
    Nah I never said that the server is close to cap, I just said the server isn't that low populated as you think. If your guess is, that the server cap is around 3k ppl then there could be still a O when the server has a population from around 1000 - 1500 ppl.
    (0)

  4. #404
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Skinwalker View Post
    Nah I never said that the server is close to cap, I just said the server isn't that low populated as you think. If your guess is, that the server cap is around 3k ppl then there could be still a O when the server has a population from around 1000 - 1500 ppl.
    oh no don't take me the wrong way. i do not think the population is that low. i just used numbers for example. that was why i stated twice these numbers were just thrown out there and were not any version of a reflection on the actual numbers.

    i was just saying if the server caps, they established, were based off all servers being equal then as long as the population was not even with the others there would be no room within them to move without moving there.

    people could make the argument that with the original system the caps could have been higher allowing more freedom to move within the servers. my point is if that's the only issue then they could have done the same thing in this method and resolved the same number of issues. if people want to go that route then the problem isn't the method they went with, but the implementation of that method. following that train of logic the method the majority asked for(this method) would not be having issues due to the method used, but the way in which se put it in.

    using my original numbers with the same 30k players instead of dividing and making all even they could have given each server a max of 4k instead of 3k and then they would have had a total room of 40k. that does lead to having much more freedom during the transfer stage, but it could have potentially ran into the same issues we have now where some servers(selbina) were full while we had servers(wutai) completely empty. that was the whole reason they merged was to put more people on the smaller servers because the populations are deathly low.
    (0)


    http://crystalknights.guildwork.com/

  5. #405
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    889
    Quote Originally Posted by Kailea_Nagisa View Post
    what do you expect when they where going with the better option before, and people (without even researching all the good and bad) bitched about it, we got option 2 and people need to deal with it.
    Sure, because option 2 was "Let people pick servers but migration between all of them will be 99% deadlocked except for ragnarok".


    They could have gone with an effing waiting list for moving to the server you picked, but that was too hard to code so hey!, just F5 to hell and cross your fingers! (or a script)



    lolmeaculpa!
    (1)
    Rarely Plays
    See your face upon the clear water. How dirty! Come! Wash your face!
    loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk

  6. #406
    Player
    eagleone's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    42
    Character
    Eagle One
    World
    Balmung
    Main Class
    Archer Lv 50
    I am getting a bit sick of this world server transfer stuff!

    I have a choice of 3 servers that I would not mind going to and none of them are ever (or so it seems!) available.

    It is really not a World transfer application process when you can not transfer to any, but 2, servers
    (0)

  7. 03-14-2012 01:07 AM

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