There's no point in showing 'and then time passed' several times over because:
A: It should be fairly self-evident for people who were paying attention,
B: It would break up the momentum of the scene,
C: The only relevant thing that happens in between those moments is a scene that we've already seen and can trust everyone remembers (specifically, the meeting in Anamnesis Anyder we saw a recording of in 5.2),
and D: would require extra resources for little purpose (specifically, you'd need an entire 'banged-up and ruined but not underwater or on-fire Amaurot' for the argument before the second sacrifice).

It's okay to just say you didn't get it, there's a fair few people who didn't expect it and so weren't quite prepared to digest it in that way, but that's not a problem of the game.