Quote Originally Posted by Payadopa View Post
Why are some people so hell bent on making AST as boring as the other healers? If you don't like RNG there are three other healers that don't have it? I don't want to use Draw 3 times and be guaranteed all 3 seals. I actually like that aspect since it keeps things more interesting. I'm also happy Lord and Lady are back even though I really don't like it's 2 buttons.
Because if you have very little influence over something, you can pretty much ignore it. Astrodyne can just be treated as mana + a small self buff. Once or twice a fight it procs a slightly bigger self-buff that has no noticeable impact whatsoever. What you find "interesting" is the visual slot machine flavor even though it doesn't do anything.

When you have 3 redraw and need to align your seals, the player actually has to interact with the mechanic of their class. By using your toolkit and paying attention to how your class works you're rewarded. You can't just ignore that it exists.

Sometimes I feel players like Astrodyne and MA because it removes the accountability from their hands. It doesn't matter if they screw up, get lucky, get unlucky, get 1 seal, get 3 seals, roll extra Lady's, it's not their fault, it's RNG's fault and it's of such little consequence anyway it won't impact their performance that much. Then they can wrap themselves in delusion and feel like they're playing well by healing with a Lady instead of their numerous other oGCD's, or landing a 3 seal.

But I've grumbled about AST cards enough and I honestly don't feel the developers are capable of making an interactive, balanced and rewarding system. At this stage I'd just settle for rolling Draw/Play and MA/Crown play into single buttons.