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  1. #1
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by Packetdancer View Post
    Okay, so, I could sit here and numerically prove why this is not a simple problem to solve. (Because math!) However, I've done that in these threads before, and my experience is that people's eyes tend to glaze over when I do. (Because math!)
    I swear to the Twelve, I will start to Math at you all if I have to in order to prove why this is not a simple problem to solve without significantly reworking FFXIV's combat system (to the point it will no longer be FFXIV's combat system). And if I do so, it will be in typical Packetdancer manner: in sufficient depth that I will need to break it into multiple posts or else link a Google Doc.

    Consider that a promise and/or threat as suits your personal preferences. :P
    (5)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  2. #2
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,947
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Packetdancer View Post
    I swear to the Twelve, I will start to Math at you all if I have to in order to prove why this is not a simple problem to solve without significantly reworking FFXIV's combat system (to the point it will no longer be FFXIV's combat system). And if I do so, it will be in typical Packetdancer manner: in sufficient depth that I will need to break it into multiple posts or else link a Google Doc.

    Consider that a promise and/or threat as suits your personal preferences. :P
    A threat or not, I am very interested to snack on your google doc link and its content.

    Grace us with thy math!

    Quote Originally Posted by Derio View Post
    So you would want to do more skill for the same amout of damage you would do for just 2 moves.
    Ngl, the next thing that will surfaces is "Omg this is unfair why do I need to work 2-5 times harder just to achieve same damage, I'm not gonna do stuff on low lv dungeons anymore!"
    (3)
    Last edited by Rein_eon_Osborne; 01-03-2022 at 03:55 AM.

  3. #3
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,533
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    A threat or not, I am very interested to snack on your google doc link and its content.

    Grace us with thy math!
    You can do some very basic maths yourself if you feel inclined. I would suggest doing AoE attacks as they is the simpler one to look at. Take Paladin:

    Level 15, Total Eclipse, 100 potency per GCD (P/G)
    Level 40, Prominence, 170 potency, combos off of TE for 135 P/G

    Now, this is where it gets fun:
    Level 72, Magic Circle, 300 potency under Requiescat (which you will always do), 300 P/G for 5 GCDs, more than twice as much as the physical combo
    Level 80, Confiteor, 900 potency, this alone increases the magic phase to 420 P/G, but wait, there is more
    Level 90, Blade combo, 250 > 350 > 420 + 560 DoT = 526.6 P/G for those 3 attacks alone (half for anything not the main target)

    For a level 90 PLD in an AoE situation I will use the following string of attacks:
    TE > Prom > MCx4 > Con > Blade which is 10 attacks total At lower levels, replace with TE > Prom where applicable

    Level 15 (all TE) 100 P/G
    Level 40 (TE > Prom x5) 135 P/G
    Level 72 (TE > Prom > MCx5 > TEx2+Prom) 214 P/G
    Level 80 (TE > Prom > MCx4 > Con > TEx2 + Prom) 274 P/G
    Level 90 (As detailed above) 405 P/G on main enemy 316 P/G on the remaining (only part where there is damage falloff)

    Of course, this doesn't take into account CoS (225 DoT on everything) or the fact Spirits Within goes from 250 ST to 300 AoE with 50% falloff, however the main takeaway is, there isn't going to be a universal multiplier, or a magic formula you can use for everything, so it would all have to be done individually, for each dungeon for every job. Remember as well, AoE combos are easy, it's the single target where things get even more complex.
    (2)