Those combo buttons in PvP are the primary reason I don't play FFXIV's PvP.
That'd be a very fast way to get me to quit FFXIV.
I like a small set of actions in action based hit-scan style gaming like a first person shooter, or Elder Scrolls Online, and somewhat Guild Wars 2.
But in a tab target system I need something else to keep me engaged. Combine a very small list of actions with a low-engagement combat system and you get boredom.
Striving for perfection is the path to one's downfall. 'Tis the paradox of the immaculate carrot. | Jah Bless. One God, One Aim, and One Destiny - Marcus Garvey.
Until the philosophy which holds one race superior and another inferior is finally and permanently discredited and abandoned, everywhere is war - Ras Tafari.
One button spam gameplay is a heavily criticized aspect of pretty much every single job they've implemented it on. No thanks.
Screw it, lets just turn the game into an auto combat mobile game.
You press one button and it plays itself.
We can't allow players to fail now can we?
Henceforth you can only win.
Not on its own.
But chances are that if a Job takes 20 buttons to play in single-target it's going to be more difficult than one that takes 9.
I'd say frequency matters a lot too, one of the reasons why Reaper is so easy for example is that you spend so much time pressing 1 2 3 and can even keep doing it even when you've got Gauge spenders available so long as you don't overcap.
Reaper having less buttons to press and less frequently is absolutely one of the reasons why it's arguably the easiest DPS in the game.
It's not the only reason but it's a contributor.
Same with the story when you play as NPC's, if you increased the buttons by separating the combo actions like it is normally it'd inherently increase the difficulty.
Pressing three buttons is harder than pressing one, and it's also more involved and less monotonous.
Playing the NPC's is a pain and so is PvP long-term I can only stomach it for so long.
I was just telling my friend about this!! I want the combo button like in PVP. Seriously, my action bar is so full and I refuse to add in more hot keys.
Can we have this as an option as least? Just so I can trim down my action bar so it looks neater.
Pretty ridiculous lol. 1/2/3 combos are not the reason why players fail. Every time someone comes along acting like it's soooo hard pressing 1 followed by 2 followed by 3 it just makes me laugh.Screw it, lets just turn the game into an auto combat mobile game.
You press one button and it plays itself.
We can't allow players to fail now can we?
Henceforth you can only win.
Not on its own.
But chances are that if a Job takes 20 buttons to play in single-target it's going to be more difficult than one that takes 9.
I'd say frequency matters a lot too, one of the reasons why Reaper is so easy for example is that you spend so much time pressing 1 2 3 and can even keep doing it even when you've got Gauge spenders available so long as you don't overcap.
Reaper having less buttons to press and less frequently is absolutely one of the reasons why it's arguably the easiest DPS in the game.
It's not the only reason but it's a contributor.
Same with the story when you play as NPC's, if you increased the buttons by separating the combo actions like it is normally it'd inherently increase the difficulty.
Pressing three buttons is harder than pressing one, and it's also more involved and less monotonous.
Playing the NPC's is a pain and so is PvP long-term I can only stomach it for so long.
Worry not, this is one of the topic usually show up right after expansion the disappear after Stormblood.
No need to waste your energy on this.
PvE won't get PvP system
That's too bad. PvP combat tends to be more fun. I very much enjoy the PvP combo's all being on one button.
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