Screw it, lets just turn the game into an auto combat mobile game.
You press one button and it plays itself.

We can't allow players to fail now can we?
Henceforth you can only win.

Quote Originally Posted by Accolades View Post
So skill determines how many buttons you have to press interesting...
Not on its own.
But chances are that if a Job takes 20 buttons to play in single-target it's going to be more difficult than one that takes 9.

I'd say frequency matters a lot too, one of the reasons why Reaper is so easy for example is that you spend so much time pressing 1 2 3 and can even keep doing it even when you've got Gauge spenders available so long as you don't overcap.
Reaper having less buttons to press and less frequently is absolutely one of the reasons why it's arguably the easiest DPS in the game.
It's not the only reason but it's a contributor.

Same with the story when you play as NPC's, if you increased the buttons by separating the combo actions like it is normally it'd inherently increase the difficulty.
Pressing three buttons is harder than pressing one, and it's also more involved and less monotonous.
Playing the NPC's is a pain and so is PvP long-term I can only stomach it for so long.