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  1. #21
    Player
    Roaran's Avatar
    Join Date
    Mar 2011
    Posts
    675
    Character
    Ajax Sol
    World
    Excalibur
    Main Class
    Marauder Lv 50
    As far as I can understand OP wants items from the inventory to automatically go into the bazaar once a slot opens?

    If that's the case I really like it. I've always thought bazaar and inventory space should be shared, so you can sell as many items as are available in your retainers inventory. But, if there needs to be a limit, I think this is a very nice way to alleviate the effects of such a limit.
    (0)

  2. #22
    Player
    Alzelia's Avatar
    Join Date
    Apr 2011
    Posts
    323
    Character
    Alzelia Shey
    World
    Hyperion
    Main Class
    Carpenter Lv 50
    For the past 2 weeks everytime I enter the wards my game DCs. It should take 5 min to put stuff up for sale tops. It used to take me half an hour.... Now I don't even sell anything because it would take me 2 hours......

    I really hope it gets fixed in 1.21....
    (0)

  3. #23
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    928
    That's been happening a lot to me lately as well Alzelia. ):
    (0)
    My signature is edible. Go ahead, try some.

  4. #24
    Player

    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    2
    I'm new to the game and the current search/sell system is really a chore. The system in FFXI was different but not bad, whereas this one is just a headache. I see where the team tried to go with this but it just didn't work as it is to convoluted to be functional. I hate to think I have to 30 minutes to an hour managing my bazaar to sell my wares which is why currently I rarely do so :[
    (0)

  5. #25
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    928
    Looking at the sale inventory of some retainers on items that I regularly sell, I see that not many actually maintain their retainers. IE: 99 stacks of items priced at 4-5 times what the going rate is that never sell. And then there's that group that will sell Moko Grass by the 2's and 3's...
    (0)
    My signature is edible. Go ahead, try some.

  6. #26
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by tarilen View Post
    I'm new to the game and the current search/sell system is really a chore. The system in FFXI was different but not bad, whereas this one is just a headache. I see where the team tried to go with this but it just didn't work as it is to convoluted to be functional. I hate to think I have to 30 minutes to an hour managing my bazaar to sell my wares which is why currently I rarely do so :[
    Yup I imagine for any new players its enough to turn them away, especially when you are new to the game and need to make money to progress.

    I think a lot of people don't sell things through the marketward for the very same reason.
    (1)

  7. #27
    Player
    lathos's Avatar
    Join Date
    Mar 2011
    Location
    UL'DAH
    Posts
    11
    Character
    Lathos Stormcrow
    World
    Sargatanas
    Main Class
    Gladiator Lv 31
    Quote Originally Posted by Jinko View Post
    Yup I imagine for any new players its enough to turn them away, especially when you are new to the game and need to make money to progress.

    I think a lot of people don't sell things through the marketward for the very same reason.
    agreed gimme ah any day
    (0)

  8. #28
    Player
    Viritess's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    499
    Character
    Viritess Vonschalt
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    I kind of like having something less like a AH screen and more like a market myself. But Some things could definately be done to make it a much smoother experience.

    Connected market wards. (Anima gates orsome such works fine as a "Travel" mechanic (read: Excuse)
    Also allows folks to spread out a bit and still buy and sell to the whole populace.

    Make the wards less of a hallway and more of a Bazaar (Wider or longer or both so you can). make the the distance you can place Retainers near eachother bigger. atleast big enough so it looks like your character could walk between them, then give them some small "selling" animations randomly and not often so in kind of seels like a Bazaar.

    Let items from a retainers inventory que up onto free slots. Set up the que for items however is best/easiest.

    My personal preferance would be to have the AH window in the/a ward and when you find the item you want, it auto runs you to the retainer its being sold on and opens their window, which would also help facilitate impulse purchases.

    To me, this would make an AH type window helpful in finding and sorting items, but also keep the market/bazaar type feeling that i kind of like, personally. All the above would liekly depend on how big/ how much space/ and how many retainers you could have in a given area, and how much you may have to segment some areas so its not a loading nightmare.

    But the combination of the two sounds more fun to me then a window, buy and done. Sucks the life out of shopping and though expediant, is also dull.
    (0)

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