Anyways... getting back on topic....
Since the job system is designed to improve party play I think it's best to look at the whole system instead of one piece of the system. (Like how survivability of each DD job may be low, but white mages and paladins can cover that weakness.) That's probably why it's not making sense. I mean comparing one job and one class from two systems with different purposes probably wasn't a good idea in the first place.

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