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  1. #401
    Player
    Baxcel's Avatar
    Join Date
    Jan 2019
    Posts
    550
    Character
    Baxcel Farshot
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Osseric View Post
    How do you know how much time you need when some of the alliance raids vary wildly? That's part of the reason people cheese to que for crystal tower, its consistent timing. HW alliance raids are much tougher especially when people don't get them often (Yes that is a problem) but they are also longer if they go smoothly anyways. If your planning your time would you rather something that takes 18-21 every time or something that ranges from 18-45+? I've been in some HW raids where we bashed our heads for about a hour. No-one left but if that was the norm I wouldn't que for alliance raids for the amount of xp they give.
    Take the full timer.. if the timer says you have 1hr 30min to clear the content on the hardest one.. then don't queue for it unless you can give that 1hr and 30min timer to try an complete it


    Quote Originally Posted by RocciaSolida View Post
    That was not my point and your answer doesn't make sense
    The answer makes perfect sense but you just wanna cheese the roulette for near instant rewards.
    (2)

  2. #402
    Player
    Nyarlha's Avatar
    Join Date
    Jun 2015
    Posts
    219
    Character
    Nyarlha Moonstalker
    World
    Lich
    Main Class
    Monk Lv 90
    Still the same amount of people who completely miss the simple solution of scaling XP rewards for ally roulette. As usual, the mob would rather punish people.
    (2)

  3. #403
    Player
    Menriq's Avatar
    Join Date
    Aug 2013
    Posts
    583
    Character
    Meridia Astra
    World
    Maduin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Baxcel View Post
    Take the full timer.. if the timer says you have 1hr 30min to clear the content on the hardest one.. then don't queue for it unless you can give that 1hr and 30min timer to try an complete it
    I think you misunderstand. The timer for alliance raid has never come into the equation the entire time I've played FFXIV. It's about the time invested versus the reward. I could walk to work, ride my bike, or drive. I would fathom most people would drive because it's the quickest and easiest way to get where I'm going with the least amount of time involved. If I'm running AR because of the XP, it would make sense to try and get the quickest run in versus spending more time to get the same reward. That's not even taking into account the bonus if you are trying to work on ShB relics and get get the loathsome memories for a run as well.
    (2)

  4. #404
    Player
    Aelin_Ashryver's Avatar
    Join Date
    Aug 2018
    Posts
    1,070
    Character
    Aelin Ashriver
    World
    Zodiark
    Main Class
    Monk Lv 100
    Would agree if they want ppl to not cheese they should scale rewards to match the longer clear time. People want to be efficient, hardly shocking is it?
    (3)

  5. #405
    Player
    Baxcel's Avatar
    Join Date
    Jan 2019
    Posts
    550
    Character
    Baxcel Farshot
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Imora View Post
    Forcing ilvl would break the queue. I have two non crystal tower raids unlocked. I would be unable to do the roulette above 50.
    Then you would need to unlock those other raids to queue into the roulette again otherwise no alliance roulette till you do.
    (1)

  6. #406
    Player
    Floortank's Avatar
    Join Date
    Dec 2016
    Posts
    902
    Character
    Kaska Onerys
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Saraide View Post
    We are on the same data center. Out of curiosity, when during the day are you queueing for alliance roulette?

    It's true, I dont know any more than my experience can tell me since I dont have access to any relevant data. But neither do you. My assumption is that queue cheesing will only have a very small effect on the roulette because vastly more people are doing CT for MSQ than the others which are as you know optional.
    I guess you've only been playing 2-3 months. I've been playing since beta and when there isn't a flood of new players, it's quite normal to get CT every day of the week with no "new player" bonus.

    Also, I know how the queue works because I have the powers of observation and have thoroughly and extensively tested queue weighting to get people through content who have sat in a partial queue waiting hours for it to fill.

    All it takes is to understand which roles are likely to queue a generic roulette and then to assume the roles that fill.
    (2)

  7. #407
    Player
    Baxcel's Avatar
    Join Date
    Jan 2019
    Posts
    550
    Character
    Baxcel Farshot
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Menriq View Post
    I think you misunderstand. The timer for alliance raid has never come into the equation the entire time I've played FFXIV. It's about the time invested versus the reward. I could walk to work, ride my bike, or drive. I would fathom most people would drive because it's the quickest and easiest way to get where I'm going with the least amount of time involved. If I'm running AR because of the XP, it would make sense to try and get the quickest run in versus spending more time to get the same reward. That's not even taking into account the bonus if you are trying to work on ShB relics and get get the loathsome memories for a run as well.
    Yeah but driving to work your going to obey traffic laws(I would hope) bypassing the randomness of the roulette is basically running every red light you see. Your also forgetting that the HW and StB raids add to the ShB relic as well and that you get more drops for the relic doing Bozja then the 1 drop you get from the raid.

    Should the rewards be better for the harder ones.. sure.. but with the way people cheese the current one do we really deserve more and not just a change of system to fix the current bug?
    (1)

  8. #408
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Menriq View Post
    I think you misunderstand. The timer for alliance raid has never come into the equation the entire time I've played FFXIV. It's about the time invested versus the reward. I could walk to work, ride my bike, or drive. I would fathom most people would drive because it's the quickest and easiest way to get where I'm going with the least amount of time involved. If I'm running AR because of the XP, it would make sense to try and get the quickest run in versus spending more time to get the same reward. That's not even taking into account the bonus if you are trying to work on ShB relics and get get the loathsome memories for a run as well.
    Loathsome memories are making some people seek out CT raids in addition to sprouts but I highly doubt that's a lot of people at this point.

    Quote Originally Posted by Baxcel View Post
    Yeah but driving to work your going to obey traffic laws(I would hope) bypassing the randomness of the roulette is basically running every red light you see. Your also forgetting that the HW and StB raids add to the ShB relic as well and that you get more drops for the relic doing Bozja then the 1 drop you get from the raid.

    Should the rewards be better for the harder ones.. sure.. but with the way people cheese the current one do we really deserve more and not just a change of system to fix the current bug?
    HW and SB alliance raids are only for a one time step where the alternative has been massively buffed. Bozja is not nearly as alive anymore and castrum specifically has way less people knowing what to do at this point since it's not great exp. After most people had farmed the one time step, queues for those raids died down pretty quickly.
    (1)
    Last edited by Saraide; 12-30-2021 at 11:23 PM.

  9. #409
    Player
    Menriq's Avatar
    Join Date
    Aug 2013
    Posts
    583
    Character
    Meridia Astra
    World
    Maduin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Baxcel View Post
    Yeah but driving to work your going to obey traffic laws(I would hope) bypassing the randomness of the roulette is basically running every red light you see. Your also forgetting that the HW and StB raids add to the ShB relic as well and that you get more drops for the relic doing Bozja then the 1 drop you get from the raid.

    Should the rewards be better for the harder ones.. sure.. but with the way people cheese the current one do we really deserve more and not just a change of system to fix the current bug?
    I'm not disagreeing on the Bozja gets more drops. I'm just saying, it's an added bonus on top of the quick and easy runs to get the lower raids. I'm sure if the rewards for getting the higher raids scaled as well, it might not be as big of a deal, although you might open a new can of worms and have people leave if they get a lower one like they do for MSQ.
    (0)

  10. #410
    Player
    kejakalope's Avatar
    Join Date
    May 2015
    Posts
    195
    Character
    Calith Thrace
    World
    Balmung
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Saraide View Post
    I can return the "read the post" right back at you. Those CT raids would have happened anyway in my experience because some new player needed them for msq as evidenced by the first time completion bonus being active.
    Your experience isn't really worth anything since you're unwilling to parse any data-set other than whatever you happen to notice yourself. This thread has exhaustively detailed countless instances of no-new-people runs with folks visibly putting gear back on during raid start, but quite aside from that, some of us have been around since before the two big new player waves of Shadowbringers and have seen the shifts in the cycles of the queue. Pretty much all of Stormblood's patch cycles it was very rare to see any new players in any content. You still saw crystal tower three times as often as anything else back then. This is a real problem and it has been a real problem for a long time.

    Now it's even worse, because you have a deluge of new players (who should be there, and weighing the queue, and it's fine that they are), plus the same selfish people who made it a huge problem before Blizzard Thanos-snapped half of its customers over to XIV.
    (0)
    Last edited by kejakalope; 12-30-2021 at 11:35 PM.

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