I don't see how it's tank's fault that incoming damage as a whole is so low that you can effectively heal an entire encounter with planned oGCDs. That's how it was before this expansion. Making my role less fun because you're not satisfied with yours is the worst way to go about it.

If you want more healing to do then beg the devs to make damage more threatening, don't gimp me because you're frustrated. You don't see me complaining when healers get damage reduction, especially when SGE has % reduction out the wazoo.

Should I be making threads advocating for the removal of all damage reducing effects in the game that aren't on tanks? Bye bye Addle, Feint, Temperance. Damage reduction is a tank's job, not the healer or DPS. :/