Page 17 of 22 FirstFirst ... 7 15 16 17 18 19 ... LastLast
Results 161 to 170 of 220
  1. #161
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Welsper59 View Post
    45 days is pretty long, all things considered. There are a couple things to keep in mind though regarding that time limit existing and the loss of property.

    1) The devs stupidly built the housing system with the false impression that what limited amounts there were was going to be good enough. This was the earlier days of the team, where they failed or half-assed things way more often than people care to remember. Perhaps that was due to many limitations out of their control (e.g. funding). Regardless, that limitation is what sparked the decision to have that time limit. It's to be "fair" to all players that want to take part in the housing system, given the way they chose to make it.

    2) With 1 in mind, do note that it's not like he's telling people to take breaks in specific quantities or time away from the game to equal taking months off. If you're playing other games, chances are you're not going to be spending 45 days on them with no free time to play XIV throughout that entire span of time. Taking a break from the game is a personal choice, not one he's dictating. If you feel you need to do that, do it. It's that simple. Failing to understand that is pretty common, as sad as that is to say. It is the right outlook though. If people can't wrap their heads around needing to take a break, when they clearly need to, again... that's a personal choice to actually feel like you need to stay as though someone is demanding it or pointing a gun at you.
    I mean the problem is with the delay between patches in 14 and content lulls. Like for me, once i finish savage i’m not interested in much else until next patch. So i won’t have a reason to log on and that typically lasts more than 45 days before the new patch comes out, but i need to continue subbing just to step into my house every now and then. I would love to take a longer break from the game and save some money from subbing but i’ve also spent a few hundred hours on my house alone and i’d rather not lose it so i’m kind of tethered to it.
    (1)

  2. #162
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by KizuyaKatogami View Post
    I mean the problem is with the delay between patches in 14 and content lulls. Like for me, once i finish savage i’m not interested in much else until next patch. So i won’t have a reason to log on and that typically lasts more than 45 days before the new patch comes out, but i need to continue subbing just to step into my house every now and then. I would love to take a longer break from the game and save some money from subbing but i’ve also spent a few hundred hours on my house alone and i’d rather not lose it so i’m kind of tethered to it.
    I get it, as I have a similar "problem" regarding lull and subbing to keep the house. Mines is more just whimsical lulls though, rather than anything in particular like no endgame content to do. I've gone MANY months of not even playing, arguably even years, besides to log in and go in the house (and maybe a other few things here and there).

    Having said that though, the situation is not going to change for the foreseeable future. While a possible use for the future server acquisition, it likely won't happen right away. We'd be lucky to see ANY housing expansions done in 2022 and, even if we do, it will never be enough. They set the housing system up to always be a juggling act from the beginning. A broad and impressive design on paper, but a nightmare to put into practice with an ever-growing population. That demolition deadline is here to stay for at least another couple of years (which would make it nearly a decade).

    Understanding this, that's the current risk involved with "investing" in housing in the game. "Unintentionally" having it's own drawbacks in time and cost, akin to housing IRL. Is it good it's like this? Of course not. It's a system that begs for improvement. We just won't see it anytime soon due to time, cost, and design philosophies (e.g. instanced non-neighborhood houses possibly being against wanted design).

    It literally falls to the player, no matter how much plausible complaints there could be, to live with these risks attached. You're in it for the long haul if you decide to keep the house. If you feel your sub money is better spent elsewhere rather than ownership of housing, then there you go. If you don't... well, you're basically telling yourself your sub money is worth keeping the house. Honestly, I might have given up my property if I wasn't paying reduced sub fees.
    (2)

  3. #163
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,800
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    Glad he did now the queue times about back to normal.
    (0)

  4. #164
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by KizuyaKatogami View Post
    I mean the problem is with the delay between patches in 14 and content lulls. Like for me, once i finish savage i’m not interested in much else until next patch. So i won’t have a reason to log on and that typically lasts more than 45 days before the new patch comes out, but i need to continue subbing just to step into my house every now and then. I would love to take a longer break from the game and save some money from subbing but i’ve also spent a few hundred hours on my house alone and i’d rather not lose it so i’m kind of tethered to it.
    8months btw savages....the patch cycle now is 4m, and is 8man (savage) > 24 man > 8 man

    so dont expect more savage until september ....
    (1)

  5. #165
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Warlyx View Post
    8months btw savages....the patch cycle now is 4m, and is 8man (savage) > 24 man > 8 man

    so dont expect more savage until september ....
    It's been 4 months since heavensward. People are just forgetful apparently
    (2)

  6. #166
    Player
    Pibz's Avatar
    Join Date
    Aug 2013
    Posts
    350
    Character
    Cat Man
    World
    Omega
    Main Class
    Marauder Lv 30
    Quote Originally Posted by ryouma17 View Post
    the days of WoW timegating you are over, give it some time and you'll remember what its like when a company see's you as a person and not as a walking piggybank
    Freaking WoW devs and their milking of people by... actually having an active and functioning PvP scene, actually having customization ( talent and gear specs? the bastards!) having more raid difficulties (double in fact, how dare they!) plus having actual small group challenging content in their game (if its there you're just FORCED to do it! The scumbags, they thought of everything!). Such shameless milking of their playerbase ... by having more gameplay content......

    Quote Originally Posted by Imora View Post
    He's been saying that for years though.

    He encourages people take breaks, and always has.
    I've never seen such a widespread showing of collective stockholm syndrome as this display of boot licking the FFXIV community exhibits. The reason they don't add more content... wait for it... is to increase profits by being able to maintain a smaller team *GASP* crazy i know. I've got a few bridges to sell you if you believe otherwise

    The idea that having more content and progression avenues FORCES you to do them and that having LESS content - i mean ffs we used to have THREE dungeons per patch, what people played them too much is that why they were reduced? - is justifiable because "lol we just want to give players a break " is so insanely ridiculous that it just hurts . This community has devolved into more of an uncritical thinking cult every expansion, as a coping mechanism no doubt.

    Quote Originally Posted by Krotoan View Post
    Incredibly new forum account.

    Immediate reference to WoW.

    Outlandish and hyperbolic claims.


    Yah. You're safe with that feeling.

    I think the exact same thing as the OP. Have been thinking it for years, the game should have more endgame content, period. You are not forced to do this content just like people were never forced to level crafters or all alt classes and just like you never had to do savage raids but it's there for those that enjoy it.

    Unfortunately for you, you cant dismiss me as a troll "new account". uh oh.

    Also dismissing the perspective of a new player who is not yet indoctrinated into your inane nonsense by ganging up on him for being new... Tell me more about how so much less toxic this community is. Another completely fabricated propaganda piece by the FFXIV online circlejerk
    (1)
    Last edited by Pibz; 12-30-2021 at 01:56 PM.

  7. #167
    Player
    Tanis_Ebonhart's Avatar
    Join Date
    Sep 2021
    Posts
    646
    Character
    Klee Zunners
    World
    Midgardsormr
    Main Class
    Monk Lv 88
    I disagree.

    I can play ff14 and other games. This isn't WoW where you must dedicate your entire life around it
    (4)

  8. #168
    Player
    Yahallo's Avatar
    Join Date
    Nov 2015
    Posts
    343
    Character
    Mana Kurogane
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Pibz View Post
    Freaking WoW devs and their milking of people by... actually having an active and functioning PvP scene, actually having customization ( talent and gear specs? the bastards!) having more raid difficulties (double in fact, how dare they!) plus having actual small group challenging content in their game (if its there you're just FORCED to do it! The scumbags, they thought of everything!). Such shameless milking of their playerbase ... by having more gameplay content......



    I've never seen such a widespread showing of collective stockholm syndrome as this display of boot licking the FFXIV community exhibits. The reason they don't add more content... wait for it... is to increase profits by being able to maintain a smaller team *GASP* crazy i know. I've got a few bridges to sell you if you believe otherwise

    The idea that having more content and progression avenues FORCES you to do them and that having LESS content - i mean ffs we used to have THREE dungeons per patch, what people played them too much is that why they were reduced? - is justifiable because "lol we just want to give players a break " is so insanely ridiculous that it just hurts . This community has devolved into more of an uncritical thinking cult every expansion, as a coping mechanism no doubt.
    Except, by encouraging breaks, that also means they are encouraging people to not be subscribed during those breaks. So unless the people that are taking breaks remain subscribe, they are losing out on the sub money from them. Also, the reason why there are less dungeons is so they can work on other content types like the upcoming Island Sanctuaries.
    (0)

  9. #169
    Player
    Pibz's Avatar
    Join Date
    Aug 2013
    Posts
    350
    Character
    Cat Man
    World
    Omega
    Main Class
    Marauder Lv 30
    Quote Originally Posted by Yahallo View Post
    Except, by encouraging breaks, that also means they are encouraging people to not be subscribed during those breaks. So unless the people that are taking breaks remain subscribe, they are losing out on the sub money from them.
    In their view it's not worth the cost, as simple as that, of course they are wrong but that's just their specialty. Also there are mechanisms to keep players subscribed , ironically enough , without even having any incentive to play the game. The most egregious of which is housing which FORCES you to have an active subscription every month and a half or poof away your house goes.

    EDIT: Speaking of which.. why exactly do you think housing is still scarce? Spoiler: it's the same reason: lack of investment in infrastructure (servers, better code,etc) due to ruthless greed. games that never hit a fraction of this game's revenue managed to have housing for ALL players , some with more customizability, etc. Though that was largely due to having better technical competency, still. Same reason why we still only have 12 servers in Europe. Same reason their PC ports are a mess. And on and on. SE is a very greedy company.

    It's always funny how these replies always conveniently ignore the fact that having more content, say a challenging version of dungeons akin to M+ (it could just have no mandatory rewards for progression for example and just serve as a competitive ranking system with rewarded glamors,etc), DOESN'T FORCE YOU TO PLAY THAT CONTENT. No one forces you to level up all the classes, yet the option is there for those that want it.

    By the circlejerk's inane logic in this thread it'd be a great idea to impose hard restrictions on how many classes you can level in a month or week, i mean we dont want players to play however much they want to right?! Why not just put a hard cap into how many hours per day a player can be logged in, lest they foolishly think they can spend their time having fun with a game however much they see fit!

    Quote Originally Posted by Yahallo View Post
    Also, the reason why there are less dungeons is so they can work on other content types like the upcoming Island Sanctuaries.
    Another piece of regurgitated dev propaganda. We used to have systems added to the game all the same when we had more dungeons per patch, we had the same amount of raids. The best side gameplay system that was ever added , and this is far from controversial, was deep dungeon, and it was added in a patch cycle that still had two dungeons per patch. Gold saucer too was added when we had THREE dungeons per patch. Same for housing, etc.
    Not to mention, that the player base MORE THAN TRIPLED since then, the idea that they couldn't just add SIGNIFICANTLY MORE content outright and still push more profit than they did all those years ago (and even then it was a giant cash cow for Square Enix) is just so bafflingly dumb. But alas, as with so many things in life, greed rules above reason.

    It's tragic how gullible you all are.
    (2)
    Last edited by Pibz; 12-30-2021 at 02:05 PM.

  10. #170
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Pibz View Post
    Freaking WoW devs and their milking of people by... actually having an active and functioning PvP scene, actually having customization ( talent and gear specs? the bastards!) having more raid difficulties (double in fact, how dare they!) plus having actual small group challenging content in their game (if its there you're just FORCED to do it! The scumbags, they thought of everything!). Such shameless milking of their playerbase ... by having more gameplay content.......
    People dislike the WoW model and speak against it because it's a lot of FOMO, timegated, frustrating grinding. Lots of garbage.. is still garbage. To be fair it's not ALL garbage. I enjoyed playing WoW for years, but left when all my friends did and it basically became a job to maintain viability by logging in every day for hours.

    People don't hate on the WoW devs and game because there is so much to do, it's because what there is to do is not worth it or is predatory.

    Quote Originally Posted by Pibz View Post

    I've never seen such a widespread showing of collective stockholm syndrome as this display of boot licking the FFXIV community exhibits. The reason they don't add more content... wait for it... is to increase profits by being able to maintain a smaller team *GASP* crazy i know. I've got a few bridges to sell you if you believe otherwise

    The idea that having more content and progression avenues FORCES you to do them and that having LESS content - i mean ffs we used to have THREE dungeons per patch, what people played them too much is that why they were reduced? - is justifiable because "lol we just want to give players a break " is so insanely ridiculous that it just hurts . This community has devolved into more of an uncritical thinking cult every expansion, as a coping mechanism no doubt.

    People like that, in general, FFXIV's content isn't immediately demanding of time. Having less of it isn't a selling point or the reason people are giving for FFXIV having the more attractive game. People will always want more of the content they do engage with. The part where the devs say the game isn't made for you to no life isn't an excuse for less content, it's a description of the reasoning of the design of the content we do have.

    Yeah SE could put a lot more apples in the FFXIV basket and make it a huge thing, but considering where it came from it's moderately understandable they're tentative about that. That being said 10 years IS a lot of time to stand at that pond edge and just keep toeing the water and I think everyone can agree we'd all like more.

    Quote Originally Posted by Pibz View Post
    I think the exact same thing as the OP. Have been thinking it for years, the game should have more endgame content, period. You are not forced to do this content just like people were never forced to level crafters or all alt classes but it's there for those that enjoy it.
    I doubt you actually think like them unless this post is just an attempt to further antagonize people for "lulz". They're not here because they want to contribute, they wanted to drop into the FFXIV forum, mention WoW and then watch the arguments. Big surprise you want more of the content you like. Just like every other gamer in the entire world. Nobody says you have to engage with all the other content, but considering how successful the game is , it seems their decision to have a smorgasbord of offerings available at all times is working out better than other companies hyper focus on constantly making the endgame the relevant content and requiring constant engagement to keep up with it.

    Quote Originally Posted by Pibz View Post
    Unfortunately for you, you cant dismiss me as a troll "new account". uh oh.
    I can say you've missed the point entirely of why people praise FFXIV for the design decisions made. Absolutely none of it being "we're happy they give less content".


    Quote Originally Posted by Pibz View Post
    Also dismissing the perspective of a new player who is not yet indoctrinated into your inane nonsense by ganging up on him for being new... Tell me more about how so much less toxic this community is. Another completely fabricated propaganda piece by the FFXIV online circlejerk
    Recognizing obvious trolling isn't hard. They have a profile that shows at best they've not even tasted what FFXIV is but have several posts claiming that WoW does it all better. In general actual new players don't claim full knowledge of a game they haven't even reached endgame on.
    (5)

Page 17 of 22 FirstFirst ... 7 15 16 17 18 19 ... LastLast

Tags for this Thread