Page 2 of 2 FirstFirst 1 2
Results 11 to 14 of 14
  1. #11
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Raikai View Post
    If that wasn't fixed now with the rework... I'd also be curious what is holding them back. Is this code like a big jenga game and messing with something so low could break the whole strucute? Dunno if we'll ever know, but I'd love a more technical explanation on that one.

    Because honestly, this code fix would probably benefit the game way more than just the Summoner.
    A lot of what is holding them back historically WAS the state of pet AI. That is not the case anymore. Seriously, go test Scholar on a dummy and use the fairy actions. Then swap to a low level job or DoH/L job and back to force your fairy to heal while you do. Ranged auto-attacking pets and Bahamut/Phoenix are just as fluid as that. I remember quite clearly mashing Contagion for 6 seconds straight as late as Stormblood, and that’s most people’s ‘favourite’ old iteration for fluidity (I hated it for many of the reasons I dislike Endwalker SMN, but it wasn’t fluid at high ping either). Compared to then you actively have to go out of your way to force ghosting and pet action delays now. Single weaving pet oGCDs is super consistent.

    Alas, we can’t use it in the core rotation at all because the avatars effectively take up 3 GCDs, two of which are exclusively on the summon and dismiss animations from Carby AND the avatars, not the attack the avatars use once summoned. Egi Autos also contributed more overall potency per minute than the avatars do while being completely automatic. So pets now get to contribute less numbers for what amounts to nominal gains in burst. Older iterations always had reliable autos and you always had consistent control over those via the pet hotbar, but even the ShB Egi Assault abilities resolved faster than the avatars do, provided you paid attention to Enkindle/Devotion weaving.

    Finally, there’s some other issues. Melee pets likely still suck due to fight movement alone. Ranged only get away with it cause of the Demi burst phases. The Reaper tech also hasn’t been tested on a pet before. That absolutely needs work put in to be sure it does in order to keep those avatar animations around. Even if it didn’t I’d rather have a functional pet rotation that works at a level that lets me chain Akh Morn & Deathflare spam than a pet rotation based around locking me out of all pet interactions period. We have the technology. It should be used.
    (0)

  2. #12
    Player

    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    166
    Quote Originally Posted by Yubie View Post
    how about we hold the developers to a higher standard and fix the coding and allow the gemshine/demi summons to not despawn carbuncle, alongside making carbuncle useful again via auto attacking or passive healing ala fairy?

    If they are gonna rework a job how about they actually put effort into it and not just make it a shiny turd?
    If I remember my SMN quests correctly, we need the Carbuncle to channel the Aether needed to transform into the Demi’s and Primals. That’s why it gets replaced.

    The reason it doesn’t auto attack anymore is so it responds better to use its abilities quicker, at least that’s what I read somewhere.

    Personally I don’t mind that we can’t use certain abilities during certain phases of the rotation. Just makes me think ahead a little more.
    (0)

  3. #13
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Awarewolf View Post
    If I remember my SMN quests correctly, we need the Carbuncle to channel the Aether needed to transform into the Demi’s and Primals. That’s why it gets replaced.

    The reason it doesn’t auto attack anymore is so it responds better to use its abilities quicker, at least that’s what I read somewhere.

    Personally I don’t mind that we can’t use certain abilities during certain phases of the rotation. Just makes me think ahead a little more.
    It’s just because you’d notice their consistent absence due to the resummons. Carby’s actual response time is still improved over prior iterations when you look at how the fairy was affected by the tune-up. That portion of her pet AI is universal and can be observed on DRK and MCH to a lesser degree. Melee pets still kinda suck.
    (0)

  4. #14
    Player
    Caliburn's Avatar
    Join Date
    Sep 2011
    Location
    Ul'dah
    Posts
    95
    Character
    Caliburn Lucent
    World
    Zodiark
    Main Class
    Astrologian Lv 80
    Removing Carby is a much bigger, more complicated and more controversial request than simply changing the "skree" sound.
    (0)

Page 2 of 2 FirstFirst 1 2