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  1. #1
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,380
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Dragoon Lv 100
    so the problem is not the fighting area but the atmospheric environment? well then i can agree to it. give us more atmosphere for a more immersive mood

    i mean they do the same in dungeons. great environments there... they could do the same in the raids
    (7)
    Last edited by Asari5; 12-28-2021 at 05:00 PM.

  2. #2
    Player

    Join Date
    Dec 2021
    Posts
    19
    Quote Originally Posted by Asari5 View Post
    so the problem is not the fighting area but the atmospheric environment? well then i can agree to it. give us more atmosphere for a more immersive mood
    Yes. Thank you for understanding.
    (3)

  3. #3
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Asari5 View Post
    so the problem is not the fighting area but the atmospheric environment? well then i can agree to it. give us more atmosphere for a more immersive mood

    i mean they do the same in dungeons. great environments there... they could do the same in the raids
    They really did for quite a while and they seem to be coming back to it. Alexander, Coils of Bahamut, several of the Omega raids all had elaborate and thematic environments. Eden raids were all sort of in what was supposed to be a white wasteland, so that's kind of understandable, but the new ones are in a very thematic setting (edited for spoilers, sorry everyone) . The actual fighting arena is a square.. but it's not like a box or circle in a skybox every time.


    I wouldn't argue that it wouldn't be NICE to have even more stuff.. but past a certain point it interferes with seeing what's going on.
    (3)
    Last edited by Krotoan; 12-28-2021 at 05:12 PM.