Quote Originally Posted by Murugan View Post
The point is that they put all this work into the story/cutscenes and deliver it through content that is simply not enjoyable for a very large portion of their players. So to fix this they need to make them group based, and challenging/fun. If solo players will raise a fuss over that, simply give them an alternative way of progressing through the storyline but don't change the main/original path for most players to be crap just so it is accessible by everyone (like the current implementation).
All I'm saying is why go through the trouble to suit the needs of a few, and detract from work already being fleshed out by the design team for future, engaging content? Heaven forbid they have to gather some LS mates to progress the main storyline, or learn some party play? Bring on the group-related/difficult content and don't look back! Make it an achievement that you've reached this milestone, not some soloable bump in the road!