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  1. #1
    Player
    godvivec's Avatar
    Join Date
    Dec 2021
    Posts
    21
    Character
    Al'rethi Gale
    World
    Diabolos
    Main Class
    Pugilist Lv 90
    I'm having trouble picking up anything nowadays.

    I was kind of looking forward to the SMN changes, but playing it more than one dungeon made me feel dead inside. At least I use to have to pay attention to DOTs with my rotations. Now I don't have to do anything but spam ruin in between summons.....How are people enjoying this class? One dudgeon, I mean that literally, and I felt like the class is as braindead as it could possibly be. I don't feel like I have any way to improve my gameplay, it's so simple that you've already mastered the class within a couple hours of playing it. That's a huge negative for me. There goes my main, and all it's glamour.

    From what I've seen people there are quite a few people enjoying it. How? I'll never know. Will they enjoy it in a couple months when their key bind for ruin is so worn down it's text is faded, and they have carpal tunnel from the one button spam? I also don't know.

    I'm seeing the trend of dumbing down classes, and it's kind of sad. There should always be options for ease of use, like red mage. We don't need every class to be that though. I want classes to have middle/lower skill floors and high skill ceilings. That doesn't appeal to the mass audience it seems, so classes will get simpler and simpler as time goes on.
    (13)

  2. #2
    Player
    Tulzscha's Avatar
    Join Date
    May 2016
    Posts
    275
    Character
    Tulzscha Abbith
    World
    Jenova
    Main Class
    Reaper Lv 90
    Quote Originally Posted by godvivec View Post
    There should always be options for ease of use, like red mage. We don't need every class to be that though. I want classes to have middle/lower skill floors and high skill ceilings.
    Hear hear. MMOs should have something for everyone. All the casters are boring now.
    (1)
    Void Mage Job Concept: https://forum.square-enix.com/ffxiv/threads/469993-New-Job-Idea-Void-Mage-v.2

    Witch Doctor Job Concept: https://forum.square-enix.com/ffxiv/threads/445597-Job-Concept-Green-Mage

  3. #3
    Player
    Palladiamors's Avatar
    Join Date
    Feb 2017
    Posts
    309
    Character
    Ishimar Furial
    World
    Cactuar
    Main Class
    Summoner Lv 93
    Quote Originally Posted by godvivec View Post
    I'm having trouble picking up anything nowadays.

    I was kind of looking forward to the SMN changes, but playing it more than one dungeon made me feel dead inside. At least I use to have to pay attention to DOTs with my rotations. Now I don't have to do anything but spam ruin in between summons.....How are people enjoying this class? One dudgeon, I mean that literally, and I felt like the class is as braindead as it could possibly be. I don't feel like I have any way to improve my gameplay, it's so simple that you've already mastered the class within a couple hours of playing it. That's a huge negative for me. There goes my main, and all it's glamour.

    From what I've seen people there are quite a few people enjoying it. How? I'll never know. Will they enjoy it in a couple months when their key bind for ruin is so worn down it's text is faded, and they have carpal tunnel from the one button spam? I also don't know.

    I'm seeing the trend of dumbing down classes, and it's kind of sad. There should always be options for ease of use, like red mage. We don't need every class to be that though. I want classes to have middle/lower skill floors and high skill ceilings. That doesn't appeal to the mass audience it seems, so classes will get simpler and simpler as time goes on.
    Summoner has been my main since 2.0 came out and I had to force myself to finish the MSQ with it. Its not the summoner I knew and loved, its not even a good or well designed job. Its simple and flashy, and that seems to be what people love about it. In the mean time we had an ENTIRE PLAYSTYLE ((Pet management)) and half of another playstyle ((DoT management and interaction)) removed. Yoshida needs to get his head out of FFXVI and get back into quality control on XIV like yesterday, no wonder the dude delayed the release, he knew it was in a sorry state.
    (4)