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  1. #1
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
    Posts
    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Choyi View Post
    You might be right on water, as I recalled it from memory of BLMs; Vivi in IX, Lulu in X and BLMs in XI, VII and VIII didnt realy have set job/class roles of BLM etc.
    The "elemental wheel" is rahter crooked in XIV, but in most of the later FF games a BLM could counter most of the basic elements themselves(like water > fire > ice > lightning > water etc).

    I realy hope JSE won't be the major difference, I'd much rather see it being stats or traits.
    Getting stuck with the limited options of using mainly(or only) JSE equipment for jobs to gain an overall edge over classes would be very disapointing and remove a big part of character customization in terms of gear choices.

    While jobs having a handful of exclusive abilites is a upgrade I can't see that impacting a huge advantage over classes alone, but perhaps patch will prove me wrong in that since we don't know exactly how powerful our new abilites and spells will be.
    Well 10/10-2 had kind of a cracked wheel too, water <-> lightning, fire <-> blizzard and that was it.

    What you bring up here is exactly what I foresee though. Classes are about individuality, jobs are about pigeonholing. Although you can pigeonhole classes too, you have some freedom in colors and whatnot. Jobs are supposed to be iconic to their predecessors which would greatly limit individuality as well. Price to pay I suppose, pending on the situation.
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    * I fully give permission for any of my written ideas to be used by SE without recognition.

  2. #2
    Player
    Choyi's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    266
    Character
    Choyi Baeldurn
    World
    Hyperion
    Main Class
    Marauder Lv 60
    Quote Originally Posted by MartaDemireux View Post
    Well 10/10-2 had kind of a cracked wheel too, water <-> lightning, fire <-> blizzard and that was it.

    What you bring up here is exactly what I foresee though. Classes are about individuality, jobs are about pigeonholing. Although you can pigeonhole classes too, you have some freedom in colors and whatnot. Jobs are supposed to be iconic to their predecessors which would greatly limit individuality as well. Price to pay I suppose, pending on the situation.
    Yep your'e right about X now when I think about it, still it gave the BLM a counter to every element in how it worked(and flare was non elemental dmg in X wasnt it?)
    And bah now I actualy feel like dusting off my old PS2 and playing both IX and X again x)

    What you forsee might be true, I still belive that would be a very sad outcome however, it would make the whole class/job system a lot less intressting.
    And limiting individuality with everyone looking the exact same outfit wise would make for an extremly dull visual experience, iconic or not.
    A week from now we might have majority of the server stand around in identical equipment, while understandable this will be a likely outcome with there being little content at hand currently, but to repeat that same situation whenever the next AF or JSE set gets released would be very disapointning
    AF and JSE should be good gear, but they shouldnt be totaly without options outside of sets though.
    (0)